Combat Zones Question for Glitchless
Old 08-17-2012, 10:27 AM   #1
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Default Combat Zones Question for Glitchless

I noticed a couple of posts where Glitchless has mentioned about the game being balanced but I have been trying to work out how this is balanced when it comes to trophies.

Mount Whitecap which is a recommended level of 80 has 75% Combat trophies
Pit of Eternity which is a recommended level of 100 has 75% Combat trophies

Between this we have the following 75% Spirit trophies:

Great Dam - recommended level 85
Sandy Beach - recommended level 87
Deadman's Valley - recommended level 89
Vampire Dungeon Level 3 - recommended level 92
Vampire Dungeon Level 4 - recommended level 94
Redwood Forest - recommended level 97

So for a capped player you have the choice of numerous different 75% Spirit trophy zones but you have to head to Pit to get 75% Combat trophies.

Could someone please explain to me how this is balanced because the scales sure seem to be tipped towards casters?

There needs to be a 75% Combat trophy zone somewhere around level 87-94 to partially even this up.
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Old 08-17-2012, 01:29 PM   #2
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Farm 2 toons in N. Lake, one caster one melee, trade spirits for combats. Success.
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Old 08-17-2012, 09:24 PM   #3
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Yeah I wish Gob swamp or Vd 3 were 100 or 75% combats.
i know a few guys that refuse to cap becoz WC is the last combat trophy friendly zone for a long while.
Not many Melee fighters (if any) can solo in PoE.
Please help out those loyal meleers Team Glitchless.
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Old 08-19-2012, 04:15 AM   #4
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I support this...again
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Old 08-19-2012, 07:15 AM   #5
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Can we have a response from Glitchless as to why this is not balanced please?
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