OK, I'm tired but I'll say something else. To go back in time, the first couple years of this game had a lot of patches that helped new players. The last couple of years had a lot of patches for capped and OP players. With the beast, there seems to be some incentive for everyone to participate.
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If a lvl 20 player could force on a beast and get a swing in when it was in travellers way or in some low lvl zone, then this player would get the bonus too.
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I agree with this type of thing. Some people may not like it if a solo level 20 got lucky and killed the beast with one final swing. But I think that's exactly what the game needs. It's something for everyone and should be looked at like a fun community event rather than something to maximize top players.
The LG beast might be different because the drop is so valuable. But the epic beast is out enough that the high level players still have a strong advantage and plenty of opportunities to kill it. But at the same time a level 20 or even a level 5 should still have a chance to kill it. If a level 5 kills it they should be congratulated instead of people being ticked because some noob got lucky.
I understand Jadakris' point of view. But there are plenty of things in this game that reward top players. A beast that everyone has a chance at, and gives some kind of appropriate reward, shows that there is something in between the docks and Ustenar.
Another twist. Something that's been suggested for arena is random groups. I think the epic beast would be great for random groups. Like make it so you have to be solo to force, then a random group is formed. there are a lot of ways to do this but I'm too tired to go into it.