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Post auctions for g/k |
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06-27-2012, 12:08 PM
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#1
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Post auctions for g/k
Currently we can post things for cost per item, which is great. But for trophies that is no more useful than posting the entire stack, because what matters is the g/k price. Can yyou make it so when we post trophies, we post them for g/k? For example, place a trophy on the auction and it asks for the g/k, you put 18.5, it goes up for 18.5, automatically calculated.
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07-01-2012, 05:48 PM
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#2
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Bumpity bump
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07-01-2012, 06:11 PM
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#3
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Gem Pouch Expert
marzus is offline
Join Date: Jul 2012
Posts: 428
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Support !
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07-02-2012, 07:54 PM
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#4
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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I'm gonna bump this every day till I get a response.
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07-02-2012, 08:17 PM
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#5
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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support
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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07-03-2012, 12:24 PM
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#6
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Bump
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07-07-2012, 12:12 AM
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#7
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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daily bump time
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07-07-2012, 08:05 PM
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#8
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Gem Pouch Expert
Brother is offline
Join Date: May 2010
Location: Portland
Posts: 450
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I don't support this. I think the auction house system of setting prices ought to be uniform and it currently is with the per item price prompt. We just need to start thinking in terms of per trophy price now instead of the past g/k that we were so used to. though I agree it can be a pain when realizing "oh, this is a 5900 exp trophy, and not the high-end 9500+ exp trophy i'm used to buying"
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07-08-2012, 04:45 PM
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#9
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Daily bump. It's no easier calculating price per trophy than price per stack, what I'd like to have a shortcut for is g/k plox.
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07-10-2012, 01:40 AM
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#10
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Daily bump. Waiting on a yea or nay.
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07-14-2012, 12:36 PM
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#11
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Daily bump even though I missed a couple days.
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07-17-2012, 05:39 PM
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#12
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Bump. Missed another couple days :/
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07-17-2012, 06:22 PM
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#13
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Gem Pouch Expert
Deadlyone is offline
Join Date: Oct 2010
Location: IN DAT BIG PHX 602 WHERE WE KILL SNITCHZ N BURN HATERZ ALL DAY EVERYDAY, US PHOENIX,ARIZONA
Posts: 360
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Derp!
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07-18-2012, 02:21 AM
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#14
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Boss Hunter
Killda is offline
Join Date: Oct 2010
Posts: 183
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don't support
you buy everything with its unit price, it shouldn't be different for trophies. The g/k is just an additional information.
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Quote:
Originally Posted by Glitchless
Mobs are dumb.
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07-22-2012, 06:09 PM
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#15
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Epic Scholar
hotshot64 is offline
Join Date: Sep 2009
Posts: 5,068
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Bump again.
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07-26-2012, 10:17 AM
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#16
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Gem Pouch Expert
Froth is offline
Join Date: May 2011
Posts: 262
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how will this improve things No support
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07-26-2012, 10:23 AM
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#17
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by Froth
how will this improve things No support
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less math. if you want to sell your trophies at 15 g/k you can just type 15 and it will make them 15 g/k, instead of having to do math.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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07-27-2012, 01:47 AM
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#18
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Gem Pouch Expert
Froth is offline
Join Date: May 2011
Posts: 262
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math is goood for you No support
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