Old 06-24-2012, 05:46 PM   #21
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Quote:
Originally Posted by Felixandru
Fernandez i have seen your post and i believe i had a small reply there not related, i do however think you are correct over your suggestion although it is hardly possible for anyone to make a TP of a lg weapon for a few reasons: the most common encountered is the lack of energy/mana to craft a TP, then the lack of materials to craft it (5 dyes 5 cloth and 5 or 6 dusts all tier 30) the cost of the TP Only would be easily over 10 TC's and it would take way longer time to be obtained due to lack of T30 resources needed in this type of crafting. Therefore who ever gets a lg weapon might not want/care/have time to invest in helping others to get the same weapon. As far as how many tc's my bow cost that is irrelevant since i paid it willingly and without being obliged by anything other then my own selfish interest. Bow crafting (fletching skill) is nowhere near level 120 needed to craft legendaries on anyone that ever played nod until now, so it would be another long wait. I may be selfish on this matter a bit but if i got something i know nobody can yet craft i doubt it would benefit anyone to have a copy of it. If you wish to speak your native language (assuming that is romanian from your previous line) you can PM me in nod on toon felixandru or rayaxe and we can communicate without english language getting in the way.
It's 6 dyes 6 cloths 6 dusts
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Old 06-24-2012, 06:39 PM   #22
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How many people remember the original stated purpose of RT? The original purpose of RT was to create a more level playing field. So big spenders and addicts did not have a major advantage. They still had an advantage but not nearly as much as they do now. This is a type of balance that has nothing to do with class or build.

I know almost nobody agrees with me, but I think the worst patch in this game was the +6 hour time cards. This is what really created the major imbalance in the game because it completely defeated the original purpose of RT and the level playing field. (the original TCs without 6 hours were good though)

For the first year or so there were a lot of patches that helped new players. But for the last couple of years the patches have more and more catered to the elite. By elite I mean the big spenders and addicts. As a business model that's fine and if Jeff gets rich that way, that's fine too.

However, if Glitchless chooses to cater to the elite, they can't complain about the small player base. It can't be both ways. By definition the elite are a small group of people. Only a small number of people are willing or able to spend huge amounts of money and/or play huge amounts of hours. If the player base is to increase, then something must be done to cater to the more casual player other than simply using them as fodder for the elite.

An increased player base means increasing the number of casual players. A bight red flashing neon sign saying "Casual players have ZERO hope of EVER being competitive in this game" is not the way to increase the player base.
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Old 06-24-2012, 07:09 PM   #23
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Nobody could have said it better than Gurnison, a pleasure to read such truths.
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Old 06-24-2012, 07:56 PM   #24
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If you want to be a casual player and compete with the big boys you're **** out of luck in any game.
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Old 06-24-2012, 08:07 PM   #25
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7 dusts foo
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Old 06-24-2012, 10:41 PM   #26
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Quote:
Originally Posted by Coccyx
6 dyes 6 cloths 8 dusts and a quarter of a can of pledge
Isn't the pledge going to destroy the dusts?

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Old 06-24-2012, 10:54 PM   #27
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Quote:
Originally Posted by beetdabrat
Isn't the pledge going to destroy the dusts?

Beet Da Brat
I laughed :/
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Old 06-24-2012, 11:01 PM   #28
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Quote:
Originally Posted by hotshot64
I laughed :/
I thought it was funny...

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Old 06-25-2012, 03:46 PM   #29
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*starts destroy high level dusts*
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Old 06-25-2012, 05:53 PM   #30
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Quote:
Originally Posted by Lurkee
If you want to be a casual player and compete with the big boys you're **** out of luck in any game.
not if you account share
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 06-26-2012, 04:41 AM   #31
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tcs not giving 6/7 hrs rrt would actually be a benefit to nod...i wasnt playing when it got introduced, but seems like a way for the most op to keep on getting more so and running out of content too fast. we get plenty of rrt per day and there are lots of things u can do in tm or out of rrt anyway.
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Old 06-26-2012, 07:40 AM   #32
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Quote:
Originally Posted by Oneangel
tcs not giving 6/7 hrs rrt would actually be a benefit to nod...i wasnt playing when it got introduced, but seems like a way for the most op to keep on getting more so and running out of content too fast. we get plenty of rrt per day and there are lots of things u can do in tm or out of rrt anyway.
It would make the game better but Glitchless would lose money.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay

For slow effects, use the slow % but as a negative.

Just repeat for multiple effects.

DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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Old 06-26-2012, 09:56 AM   #33
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omg i wanna sammich nao
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omg i wanna sammich nao
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