Too prone to abuse.
If you want less penalties for the bonuses your enchantments can give you, raise Mitigated Penalties.
The maximum is based on the crafter's skill and items. If the crafter manages to get higher leveled items, he gets better enchantments. There's already a crafter's shield, a crafter's rune, and many crafter skills that raise this cap.
The idea of having bonuses without penalties, no matter the cost, would make the resource costs even higher, and with legendary weapon crafting coming up, that's a baaaaad idea.
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A man in love is incomplete until he marries.
Then, he's finished.
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