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Can we do multiple resource crafting please?
Old 06-16-2012, 04:43 PM   #1
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Default Can we do multiple resource crafting please?

Ok I know this has been requested before but I thought it out and here it is.


Many have asked before if we could do more then 1 dye at a time, cloth, leather etc.

So if it was ever over a concern of an exp. exploit then why not make it to where the only way you can make more then one finished resource at a time is if you get no more exp. for that tier.


So basically if you have already mastered tier 1 and no longer get exp. for tier 1 then you should be able to put say for example 100 tier 1 berries in the dye press and get 50 dyes.


If that seems like to much how about 5 at a time or 10 at a time. Something better then 2 berries at a time and for other resources as well.

Please give this suggestion some consideration because many have asked for this to be changed due to the length of time it takes to do just 1 finished product.


Thanks,

Olvan
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Old 06-16-2012, 04:52 PM   #2
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ohh and Btw, if there is a concern that people who lose time for crafting resources and would get away with saving a ton of time, then make sure its only available to not only those who no longer get exp. for doing the tier but also those who already have Grinder upgrade so it would not matter anyway cause whether they did one resource or multiple they would not lose time anyway.


Thanks again
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Old 06-16-2012, 05:05 PM   #3
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Also would be one more thing to urge players to get Grinder if they already don't have it.
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The invisible chains bind the soul tight, words slip away from parted lips.

Fighting to escape the blackness only to wonder back into its empty embrace.

Anger will only make the beast grow stronger, denial makes the fire of rage burn hotter.

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Old 06-16-2012, 05:20 PM   #4
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Could just have it cycle through. You put a stack of 50 berries to make dyes.
It goes through the first one subtracts 2 berries makes the dye then restarts automatically until the stack is gone or there isn't enough to make the refined resource. Would save a few seconds from having to constantly right click the tool and ctrl click the mats. Mainly just want to not have to constantly click the tool/mats. Also maybe the skinning/scaling knife have them stay on until you press the exit button.

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Old 06-16-2012, 05:42 PM   #5
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i like beet's idea
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Old 06-17-2012, 07:36 PM   #6
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Support, both good ideas/points.
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Old 06-18-2012, 12:51 AM   #7
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It would kill the market for new players who's only real chance to make money is off chest and low tier reasoures
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Old 06-18-2012, 03:54 AM   #8
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I guess I don't think of things like that cause I am never SELLING RESOURCES but using them to make stones and gear for clannies and its a constant hassle to do one at a time, but its always about profit in the long run and it will now be a dead subject.....


HAIL TO THE ALMIGHTY DOLLAH!!!!!
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The invisible chains bind the soul tight, words slip away from parted lips.

Fighting to escape the blackness only to wonder back into its empty embrace.

Anger will only make the beast grow stronger, denial makes the fire of rage burn hotter.

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Old 06-18-2012, 04:02 AM   #9
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perhaps if they are sb you can mass craft since they would be for personal use
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Old 06-18-2012, 04:16 AM   #10
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Rouge that was Brilliant!!!!

Thank you so much for thinking that one over, cause for someone like me that's always giving more then taking could definitely use this.

So I would be very happy to be able to have all the finished resources soul bound, so that way they could not be sold on the auction house and could be used to still make the gears and stones that I thought this thread up for in the first place.

You can only make 1 stone at a time and only 1 piece of gear at a time, so this in no way could effect anyone.

Now with renewed hope I wait to see if Glitch will respond

Thanks
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Dawn is much like the dusk, nightmares a waking reality.

Under the weight of a dark and barren land that lays before me, bearing the guilt and shame.

The invisible chains bind the soul tight, words slip away from parted lips.

Fighting to escape the blackness only to wonder back into its empty embrace.

Anger will only make the beast grow stronger, denial makes the fire of rage burn hotter.

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Old 06-18-2012, 04:20 AM   #11
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and just to make sure to secure this, only talking about those trying to do more then one resource craft at a time, not for those doing one at a time.


So not asking for all resources to be soul bound, just those resources that people decide to do multiple at once.

Example: 10 berries to make 5 dyes at once and all 5 would be soul bound

but if you make only 1, it remains unsoulbound.


Surely there can be some sort of a compromise here.
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Under the weight of a dark and barren land that lays before me, bearing the guilt and shame.

The invisible chains bind the soul tight, words slip away from parted lips.

Fighting to escape the blackness only to wonder back into its empty embrace.

Anger will only make the beast grow stronger, denial makes the fire of rage burn hotter.

Dance the dance of the eternal slumber, void of all life's great wonders.



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Old 06-18-2012, 04:30 AM   #12
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this suggestion has been going on and on and on and still Jeff/Glitch won't reply tomy one where i asked him to say yes/no to this been implimented in future.

see this post http://forums.nodiatis.com/forums/sh...&postcount=328
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Old 06-18-2012, 04:52 AM   #13
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I know and have watched it time and time again get buried with no response but in time long enough if people continue to post, it will finally get an answer, just can't let it die and have to catch Glitchless at just the right time.
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Dawn is much like the dusk, nightmares a waking reality.

Under the weight of a dark and barren land that lays before me, bearing the guilt and shame.

The invisible chains bind the soul tight, words slip away from parted lips.

Fighting to escape the blackness only to wonder back into its empty embrace.

Anger will only make the beast grow stronger, denial makes the fire of rage burn hotter.

Dance the dance of the eternal slumber, void of all life's great wonders.



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Old 06-18-2012, 08:41 AM   #14
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Hello
i would like to respond to this

My opinion is that the base idea is all good - really need some kind of solving for that resourching thing. Really annoying and make me tired to make e.g. 100 dyes and hurts.
I love all the plans that are listed here - all would take an advantage to make it a bit easier or not to be such a pain like now.
The thing about the sb - won't be good like i want to make dye for someone as a recharge - i know i could do again 1 by 1 - btw we get where we start.
The lesser xp and more mana/energy requirements as Flashus said another place could be worked out - won't be as worth to make in bulk. I could really use that one if i gain no experience originally from that kind of plant making dye i could do it bulk.
So my opinion is that - if i want to make bulk of something i wish i could but for the balance only when i already gain no experience and e.g. i would to make 50 dyes that's 100 berries - can be only do when i have enough mana/energy for the whole bulk.
I think the marked wouldn't be ruined - such as foraging fishing or else takes a much time so noone would to make it for like 1g - cuz the invested time. Like as now i could only take for ah all my t1 stuff for 1g - but wouldn't cuz of the time....

Thanks for paying attention
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