It would be nice if each individual toon had a war rating sort of like arena rating that went up and down upon defeat or victory in a clan battle. This war rating should carry with it a bonus or some sort. examples like the more war rating you have the more gold you get in chests or the more bonus you get to xp or damage or some sort.
Only thing is to prevent people exploiting the bonus would be hard. but maybe you only get rating when you have over x amount of people in the clan that your in that has chosen a side. and you could check patterns of killing the same people over and over to see for that. I dont know really. but something has to be done to make people war. also you should lose rp when you die. losing nothing is stupid
Monetary bonuses for pvp have always resulted in that entire aspect of PVP turning into one giant exploit. The pk system has a big bonus which motivates everyone to do setup kills for the bonus instead of killing real people. The clan system requires kills for runes which motivates everyone to do alt wars because they're easier. That's exactly what would happen if this was implemented, though I think it's pretty cool in theory.
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