Any chance that melee, ranged and pet damage could have slightly different shades of red ?
Melee, ranged and pet damage are all physical damage so it makes sense that they are red but it would be helpful if they were somewhat different from each other. When trying to tell if pets crit or if weapons did it gets confusing sometimes.
Thanks.
Also please take away gem redraw. Everyone knows what cantrips do. Maybe add arrow rain indicator instead.
EDIT:
Actually, now that I think about it, if they are all different colors, arrow rain indicator is not really necessary. Can just tell when the ranged color is seen over all enemies in arena that an arrow rain shot has occurred. So scratch that but would like different colors for melee, ranged and pet damage plox if possible ty ty. And no gem redraw message too (I think everyone will agree with me that gem redraw message is not necessary).
