03-05-2012, 01:40 AM
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#21
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Anywho, I still think the timer should be changed.
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03-05-2012, 10:35 AM
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#22
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Bump, is there any chance that this thread will be looked at or will the PK Immunity Timer be forever screwed up?
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03-05-2012, 04:40 PM
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#23
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Bump.
Have some support from PKs and Non-PKs... I would like to see more spreeing, from me and other PKs as well as newcomer PK and more threat to AFKing outside towns....
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03-05-2012, 04:41 PM
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#24
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Bump again... yoyo fix this at least if nothing else.
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03-05-2012, 04:44 PM
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#25
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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support.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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03-05-2012, 04:49 PM
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#26
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Okay, lemme tell you peeps how forcing works...
As of right now, ANYONE paid and under PKs range can FORCE and if killed, PK gets points and refresh on Boon... does not matter if they are under PK immunity or not. They do not need to farm. This does not affect that. This affects potential spreeing and more threat for AFKing outside town IF killed before and not farmed 1 hour of time down.
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03-06-2012, 01:34 AM
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#27
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Seer's BFF
Sexykills is offline
Join Date: May 2009
Posts: 571
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ttt
ohhh where to start about the problems with the pvp pk/pkk system besides it being dead killed off by boon among many other things.
but ya back to the main thought of this thread.. yes i agree and support that the timer being based on using one hour rt/rrt is lame, it is hard enough to find victems in lvl ranges as it is . i dont know why it couldnt easily be changed to just one hour of server time if the player were logged in or not.
im not even gonna bother reading through all the other suggestions here even though glancing i see alot of good ones, i just see no point responding to them if even the simplest changes dont happen sorry
imo another thing that sucks is the 3min timer a pk has to wait flashing on the victems square just to either get into combat or to see the victem escape, i liked the way it used to be with the instant force and into combat we go... but ya as i said keeping pk/pkk alive or reviving it as it needs dosnt seem to be high on the list of things to do in a game that advertises as alot of pvp content
i have done my part in the past by suggesting many pk/pkk ideas only to be flammed by those wanting to exploit it farming and never so much as a "wow that idea sucks" from Glitchless.
so i wish you luck Ark, keep trying i guess is all i can say
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03-06-2012, 06:21 AM
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#28
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by Sexykills
i have done my part in the past by suggesting many pk/pkk ideas only to be flammed by those wanting to exploit it farming and never so much as a "wow that idea sucks" from Glitchless.
so i wish you luck Ark, keep trying i guess is all i can say
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I'm sure he's busy with Dawn, but still...to read a few forum threads every day, or even every week takes only a few minutes.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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03-06-2012, 12:33 PM
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#29
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Quote:
Originally Posted by Sexykills
ohhh where to start about the problems with the pvp pk/pkk system besides it being dead killed off by boon among many other things.
but ya back to the main thought of this thread.. yes i agree and support that the timer being based on using one hour rt/rrt is lame, it is hard enough to find victems in lvl ranges as it is . i dont know why it couldnt easily be changed to just one hour of server time if the player were logged in or not.
im not even gonna bother reading through all the other suggestions here even though glancing i see alot of good ones, i just see no point responding to them if even the simplest changes dont happen sorry
imo another thing that sucks is the 3min timer a pk has to wait flashing on the victems square just to either get into combat or to see the victem escape, i liked the way it used to be with the instant force and into combat we go... but ya as i said keeping pk/pkk alive or reviving it as it needs dosnt seem to be high on the list of things to do in a game that advertises as alot of pvp content
i have done my part in the past by suggesting many pk/pkk ideas only to be flammed by those wanting to exploit it farming and never so much as a "wow that idea sucks" from Glitchless.
so i wish you luck Ark, keep trying i guess is all i can say
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THANK YOU for commenting on this, Jewal.
I agree with the insta-force, I not fond of sitting waiting for force while my prey finishes up the monster, loots, and pops up escape pouch and runs back into town. Very annoying.
Still support changing PK Immunity Timer.
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03-08-2012, 02:55 PM
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#30
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Bump...
I'd like to see the PK Immunity Timer tweaked...
Perhaps even the force timer tweaked so don't waste time waiting and allowing prey to finish battle, loot, and escape back into town or away.
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03-11-2012, 03:12 PM
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#31
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Rare Collector
Claudia is offline
Join Date: Mar 2009
Posts: 858
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OK ark you bugged me about it so here goes: my only PK was a setup PK but yeah it is hard to find victims... especially if you like to spree... PK imunity should be like clan battle immunity, 15 minutes server time regardless of what one does in that time, it is enough time to heal and to get back to arming spot
My 2 cents on the matter 
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03-12-2012, 03:43 PM
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#32
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Seer's BFF
Sexykills is offline
Join Date: May 2009
Posts: 571
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ttt
that was 3 cents 
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03-12-2012, 04:10 PM
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#33
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Rare Collector
Claudia is offline
Join Date: Mar 2009
Posts: 858
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Quote:
Originally Posted by Sexykills
that was 3 cents 
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TROLOLOLOLOLOLOL alert!
But yeah that was 3 cents 
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03-15-2012, 04:28 PM
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#34
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Neophyte
Rhokrokeuchah is offline
Join Date: Jun 2011
Posts: 6
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Quote:
Originally Posted by Sexykills
ohhh where to start about the problems with the pvp pk/pkk system besides it being dead killed off by boon among many other things.
but ya back to the main thought of this thread.. yes i agree and support that the timer being based on using one hour rt/rrt is lame, it is hard enough to find victems in lvl ranges as it is . i dont know why it couldnt easily be changed to just one hour of server time if the player were logged in or not.
im not even gonna bother reading through all the other suggestions here even though glancing i see alot of good ones, i just see no point responding to them if even the simplest changes dont happen sorry
imo another thing that sucks is the 3min timer a pk has to wait flashing on the victems square just to either get into combat or to see the victem escape, i liked the way it used to be with the instant force and into combat we go... but ya as i said keeping pk/pkk alive or reviving it as it needs dosnt seem to be high on the list of things to do in a game that advertises as alot of pvp content
i have done my part in the past by suggesting many pk/pkk ideas only to be flammed by those wanting to exploit it farming and never so much as a "wow that idea sucks" from Glitchless.
so i wish you luck Ark, keep trying i guess is all i can say
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so true.......
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03-17-2012, 03:29 PM
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#35
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Crab Defiler
Thesin is offline
Join Date: Nov 2010
Location: Pacific Ocean, Earth
Posts: 90
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I agree with Ark entirely, it is the bestest idea ever.
/t Arkxixi Now where's my cookies?
Honestly though, currently PKing/spreeing is limited by the number of people who have been recently PK'd themselves, making it so the timer is realtime instead stops this from happening as much. Shorting the bonus period forces people to PK more regularly which is also a good thing. The bonuses for PKing currently are almost exact to Reroller's Boon, which is not very good. Adding more incentives to PKing would get more people doing it, as of right now PKing is more of a hobby than a career.
Another thing which is still on the subject of PKing, I believe that being able to re-enter a PVP battle should not be allowed. If Glitchless stopped it from happening in PVE to stop mundane players from killing these great bosses, why is it allowed for killing great players?
I now await an insulting reply from Xulos on that matter.
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03-30-2012, 07:17 PM
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#36
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Bump, come on... Alt least respond, Gltichy, and tell me you don't care about the PvP aspect of the game and these little tweaks, or at least this one, are not gonna happen?
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03-30-2012, 08:18 PM
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#37
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Pee kay spree is fun, geef moar opportunity !!
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03-31-2012, 10:22 PM
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#38
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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bump.....
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04-04-2012, 02:24 PM
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#39
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Temporarily Suspended
Arkxixi is offline
Join Date: Oct 2011
Posts: 154
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Okay, I am bumping this again...
First of all, I know most of you, if not all of you, think PKing is dead. That is fine. I still enjoy this PvP aspect of Nod. I live by it. Driive was a good advisor.
Anywho, I dislike the fact that people can sit around and still have PK immunity.
I have killed Xulos/Poopewface twice, and I dislike the fact that I cannot get the upper hand on her and must wait for HER to force ME becuase she uses those toons SOLELY for PKKing and not farming.
I WOULD LIKE TO SEE THIS HAPPEN PLEASE GLITCHY !!!
Or fear me rake =P
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04-05-2012, 06:44 PM
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#40
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Boss Hunter
Makaveliarts is offline
Join Date: Feb 2010
Posts: 211
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Support
__________________
Quote:
Originally Posted by Glitchless
I have it on good authority that the founding fathers were pro PKing.
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