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Sacrificing Trophies |
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02-16-2012, 02:01 PM
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#1
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Sacrificing Trophies
Once you reach max penalty, you should be allowed to sacrifice a stack of any size, since you can't avoid penalties anyhow.
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Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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02-16-2012, 03:12 PM
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#2
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Neophyte
Bumperassassin is offline
Join Date: Mar 2011
Posts: 27
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I HATE this idea....cause I didn't come up with it!
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02-16-2012, 07:01 PM
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#3
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Rare Collector
Darkdingus is offline
Join Date: Dec 2010
Location: Canada
Posts: 952
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Been suggested before.
I supported then.
Still support now.
Easy to code (basically an extra "if" line when someone sacrifices the trophies)
Easy to understand.
To be used only by people that actually know the game (I.e: Semi noob-proofing)
Saves the wrists of people.
__________________
A man in love is incomplete until he marries.
Then, he's finished.
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02-16-2012, 07:33 PM
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#4
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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I disagree, yeah levelling to 100 suks, but if its easier then everyone will be all equal and then start singing kumbaya and hugging and dutch ruddering me... We can't have this...
Perhaps a new skill (or even use recognition) that lowers penalties by up to 10 15 20%....
Make it a lvl 80 skill and have larger penalties than all other skills to level... Kidding on that part
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omg i wanna sammich nao
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02-17-2012, 08:18 AM
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#5
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Rare Collector
Darkdingus is offline
Join Date: Dec 2010
Location: Canada
Posts: 952
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Quote:
Originally Posted by flipynifty
I disagree, yeah levelling to 100 suks, but if its easier then everyone will be all equal and then start singing kumbaya and hugging and dutch ruddering me... We can't have this...
Perhaps a new skill (or even use recognition) that lowers penalties by up to 10 15 20%....
Make it a lvl 80 skill and have larger penalties than all other skills to level... Kidding on that part
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Flip, you're asking for the ability to gain more XP. The suggestion isn't even asking that, but the ability to spend the xp you already have (in the form of trophies) faster.
Because spending trophies doesn't use RT, I think it's pretty fair to ask for it to be faster.
The max trophy limit was implemented to circumvent penalty-dodging. Once there aren't any penalties to dodge, the limit becomes useless.
__________________
A man in love is incomplete until he marries.
Then, he's finished.
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02-17-2012, 07:21 PM
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#6
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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So you're saying a stack of 100 trops at max penalty will give same exp as 25? Its more exp either way
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omg i wanna sammich nao
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02-17-2012, 10:22 PM
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#7
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by flipynifty
So you're saying a stack of 100 trops at max penalty will give same exp as 25? Its more exp either way
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No, we're saying that instead of sacrificing a stack of 100 trophies in 4 stacks of 25, you can sacrifice a stack of 100 trophies in one stack of 100, getting the same total exp.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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07-27-2012, 11:52 AM
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#8
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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bump
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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07-27-2012, 03:01 PM
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#9
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Gem Pouch Expert
Alesandra is offline
Join Date: May 2009
Location: COLORADO!
Posts: 333
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I agree, you should have the option to do this, but I for one wouldnt use it. 4x25 trophies gives 4x the chance for an xp rush while 1x100 is all or nothing.
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12-20-2012, 03:34 PM
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#10
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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bump
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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12-20-2012, 03:36 PM
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#11
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Boss Hunter
Sezr is offline
Join Date: Aug 2010
Posts: 124
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Agreed, unless glitchless has stock in wrist therapy companies, then there is no reason not to implement this. 
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12-20-2012, 05:13 PM
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#12
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Auction Master
beetdabrat is offline
Join Date: Mar 2009
Posts: 1,086
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Quote:
Originally Posted by Alesandra
I agree, you should have the option to do this, but I for one wouldnt use it. 4x25 trophies gives 4x the chance for an xp rush while 1x100 is all or nothing.
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True but then you rush one of those 100s and its like getting 4 x 25 rushes all at once so it evens out.
OT: Support and bump.
Beet Da Brat
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12-20-2012, 06:13 PM
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#13
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Rat Slayer
whopperman is offline
Join Date: Feb 2012
Posts: 44
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Support
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12-21-2012, 02:33 PM
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#14
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Boss Hunter
Sezr is offline
Join Date: Aug 2010
Posts: 124
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Bump
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12-21-2012, 02:37 PM
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#15
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Seer's BFF
Sexykills is offline
Join Date: May 2009
Posts: 571
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but when will people chat then
do we really need another lazyness patch to speed PL's to cap? i think its plenty easy nuff already, lets let Glitch use his time for adding real changes that matter to the game.
all these little ones that change nothing all just add up to one possible great patch..imo but ya whatever 
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12-21-2012, 10:08 PM
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#16
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Neophyte
Bumperassassin is offline
Join Date: Mar 2011
Posts: 27
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This patch isn't really for speeding PL's to cap. It is really the "keep bumpers right hand attached once he goes PK" patch.
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12-23-2012, 04:50 PM
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#17
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Boss Hunter
Sezr is offline
Join Date: Aug 2010
Posts: 124
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bump
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