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Pets AUTOMATICALLY target last person alive for arena!
Old 11-30-2011, 08:28 PM   #1
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Default Pets AUTOMATICALLY target last person alive for arena!

This is seriously getting anoying now that when a team mate is AFK and i go into arena which is fine by me and him, because its just so the bonus of it, but the fact that the person were fighting happens not to be strong enough to kill my team mate cause he is healing more then he can get hurt is really starting to get anoying. i strongly suggest that were there is only one person left to fight, that the pets automatically aim for the last person!
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Old 11-30-2011, 10:19 PM   #2
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Just to put a small update: in the last couple hours, iv had this done to me like 6 times now >.>
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Old 11-30-2011, 10:31 PM   #3
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Nope. Whippers should need to target their enemies like everyone else.
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Old 12-01-2011, 07:52 AM   #4
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Then everyone should get a retarget if the target is dead.
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Old 12-01-2011, 10:57 AM   #5
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Support!

My pets should also be able to draw and cast taunts.
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Old 12-01-2011, 02:57 PM   #6
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personally, i feel as if pets should not attack or heal unless auto attack is pressed.
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Old 12-01-2011, 04:31 PM   #7
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Quote:
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personally, i feel as if pets should not attack or heal unless auto attack is pressed.
Support. Bow users shouldn't get pets. It's ridiculous that they can shoot you from a mile away and use pets.
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Old 12-01-2011, 08:16 PM   #8
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Quote:
Originally Posted by Huggles
Support. Bow users shouldn't get pets. It's ridiculous that they can shoot you from a mile away and use pets.
as i detect sarcasm, i will clarify that i meant either of those, if nothing is pressed, no pets should attack :P
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Old 12-01-2011, 08:38 PM   #9
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Quote:
Originally Posted by Smashbros
as i detect sarcasm, i will clarify that i meant either of those, if nothing is pressed, no pets should attack :P
This would basically mean that pets would stop healing when the fight ends.

Too many exceptions to code it easily.

Still a nice idea, but I don't think it is either important or noteworthy enough for it to be patched in.
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Old 12-01-2011, 09:54 PM   #10
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Quote:
Originally Posted by Darkdingus
This would basically mean that pets would stop healing when the fight ends.

Too many exceptions to code it easily.

Still a nice idea, but I don't think it is either important or noteworthy enough for it to be patched in.
is fine by me
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
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We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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