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Old 07-25-2012, 09:01 PM   #41
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Im guessing that this will never happen, for some reason Glitch wants crushers to be more effective vamps than piercers. Im biased as a vamp/rouge but it just doesn't make sense for the bloodlets to not heal when that is what makes our damage comparable to other melee classes. Shouldn't crushers be the least effective vamps because then rely blunt force damage witch makes less blood than a cut of stab?
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Old 07-25-2012, 09:56 PM   #42
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Let me crush your arm with a blunt object. And then stab your other, we will see which bleeds more.
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Old 07-25-2012, 10:35 PM   #43
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Lol@ Jadakris.
Vamps using 2hand slasher are great to me.
Can't speak on LG weapons,but I think for 2hander slashers out perform crush.
Ill admit, looking at RougeTiger's utube clips, I have a serious respect for 2hand pierce.

Since heals for vamps are base on impact it make sense that there is no healing for Bloodlets.

Vamp/Rouge that had heals on bloodlets would be a great combo.
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Old 07-26-2012, 05:44 PM   #44
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Quote:
Originally Posted by Huggles
total damage = a + b + c + d + e + f
vampire heal = a + f
where a is attack, b is bleed, c is bloodlet, d is direct damage, e is DoT, and f is pet damage
as crushers have the highest A and the lowest B and C, they are the best for vampires, even assuming that a,b, and c balance total damage out between weapon classes.

The reason I think this is bull is because the words bloodlet and bleed do not heal vampires, which are known for (wait for it) drinking blood to heal. And because these effects do not heal vampires, slashers and piercers (and whips to a lesser extent) cannot compete with the healing power of crushing weapons.
This guy explains it perfectly but instead of counter arguments you make jokes about hitting me with a hammer. Crushers make better vamps its plain as day.
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Old 07-26-2012, 06:49 PM   #45
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Welcome to the avenue of old news.
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Old 07-26-2012, 08:12 PM   #46
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Difference is bloodlets are guaranteed. Theyre a set amount that can't be reduced through anything but mitigation, so piercers would get some constant heals regardless of who they're fighting.
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Old 07-27-2012, 10:42 AM   #47
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Which had be said in this thread before, but he wasn't happy with that as an answer I guess
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Old 07-27-2012, 11:04 AM   #48
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Quote:
Originally Posted by Meatwad
This guy explains it perfectly but instead of counter arguments you make jokes about hitting me with a hammer. Crushers make better vamps its plain as day.
Yup. Who's ever heard of trying to draw blood using a spear or a sword? Hammers should do the job much better!
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Old 07-27-2012, 11:20 PM   #49
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Quote:
Originally Posted by hotshot64
Difference is bloodlets are guaranteed. Theyre a set amount that can't be reduced through anything but mitigation, so piercers would get some constant heals regardless of who they're fighting.
Well piercing is about constant damage and vamping is about healing from that damage so i dont see why that should be a problem.
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Old 07-27-2012, 11:48 PM   #50
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Maybe Glitch could let us heal 5% of bloodlets regardless of Class Specialization. I could see 15% being a lot but 5% is a small change and wouldn't make us OP.
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Old 08-16-2012, 05:07 PM   #51
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So DKs get a buff but Vamp piercers still get out vamped by archers and crushers?
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