1. Solo: defeat bosses beyond your own level 1 vs 1.
Prize: 5k gold x the level of the boss
2. Survive: 3 heroic mobs 3+ player level vs you, survive as long as possible.
Prize(s): increase in tiers, the longer you survive, (possibly 1 min... +3 extra def stats to distribute, 2 mins... +6, 3 mins... +9....etc)
Kill Speed: 1 vs 1, 3+ player level mobs that respawn on the spot of death, kill as many as possible in a peroid of time (3/5/10mins)
Prize(s): increase in tiers, the more mobs you kill, (possibly 10 mobs... +3 extra melee/magic stats to distribute, 20 mobs... +6, 30 mobs... +9....etc)
Group Heroic Boss Takedown: Kill as high as possible heroic bosses in groups of 3.
Prize: 2x heroic essc's as heroic boss level
All Melee: Kill as high as boss as possible; all 3 toons, never using a staff.
Prize: +(boss level) stats all around. These do not stack, killing the 86 boss then 87 boss, will grant you only +2 to all stats.
All Caster: Kill as high as boss as possible; all 3 toons must have staff equipped whole time.
Prize: +(boss level) stats all around. These do not stack, killing the 86 boss then 87 boss, will grant you only +2 to all stats.
***just some ideas off the top of my head
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