Another PK System Thread!
Old 07-24-2011, 02:36 AM   #1
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Default Another PK System Thread!

So I was glancing thru the forums the past few nights and have been seeing alot of threads about the PK system and how people are abusing it..

When in reality, there is not much more to do with the system.. I mean I have been using it for quite sometime now and have probably some of the most experience with it.. So just hear me out?

First off, The biggest problem with the system in my eyes is the simply fact that is is extremely hard to actually make money using the system.. Granted you can sell trophies.. Which is frowned apon, and actually does affect the economy here.

I mean isn't the entire point of player killing in most games to loot your enemies? With all the stipulations in looting due to epics, and soul bound items.. I mean you barely gain any spoils for killing people..

One suggestion is to make it so that you gain terr and dom for pking.. (same as clan battle system). Money can be drawn from the victims clan, or personal money..

Another is to make it possible to loot multiple items/money from players..(money, in the form of a treasure chest.. which is a randomized numbers that is limited (say something like 500 gp min, and probably like 1% of the gold cap limit as max or something)

You could also create Pk learning skills which amply the effects of everything..
Say, you have a learning skill that allows you to loot an additional item every 50 levels.. etc etc


Discuss!
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Old 07-24-2011, 03:05 AM   #2
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Old 07-25-2011, 01:43 PM   #3
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Quote:
Originally Posted by krimlinger
Revert somewhat back to the old ways... Here this part out please.

1.) Ban the IP address for chat purposes, that way the PK can't use an alt to chat or make setup kills.

2.) Get rid of the stupid "no virts, no loot" implentation, rule number 1 would help out a TON for these setup kills for epic transfers.

3.) Make all trophies <SB> regardless of same day PKing, this will help with inflation and flooding.

4.) Jada's idea of having a random "chest" upon killing is nice idea, just have it automatically added to bank account upon PK.

5.) Be able to loot N's, as there is NO way of telling their "status". There's nothing worse than killing for love of PKing to loot and having to sit on a square while stalking only to try and loot a player and not get anything from it.

6.) Make a new filter in options for whilst PKing only show PAID players that are out of town so that killing an N is not option (for the players that kill to loot), unless you just wanna kill all toons for the bloodlust


These are just some ideas, prolly more are better, but this is all I can come up with at the moment.
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Old 07-25-2011, 06:54 PM   #4
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I like the idea of the looting problems you suggested, but I firmly disagree with no-chat again.

It would be like living in solitaire confinement! I really agree with being able to loot non-paids.. As Krim said there is no way to know if someone is paid or not..
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