Old 05-01-2011, 02:32 AM   #21
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boon is bad mmmk
its here doubt he goin remove it
and what happeneed to all the posts etc that it take years to lvl this skill to do this crafting etc
now there somin that makes it easier the few that got it already complain
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Old 05-01-2011, 07:06 AM   #22
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Actually Smash I dislike your proposal very much. IF you want to remove the learning and crafting skills from new player, how about actually banning all players who use other people OLD toons?

I mean you didn't make Firehawk, or Kerr.. You don't "deserve" their skills because you didn't work for them. This is one of the most interesting aspects about boon in my opinion. And if this does get suggested I really hope all people using other people's toons who quit get IP banned or something that will keep them from playing the "given toons" cause it will create monopoly in their favor
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Old 05-01-2011, 08:07 AM   #23
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Quote:
Originally Posted by Jadakris
Actually Smash I dislike your proposal very much. IF you want to remove the learning and crafting skills from new player, how about actually banning all players who use other people OLD toons?

I mean you didn't make Firehawk, or Kerr.. You don't "deserve" their skills because you didn't work for them. This is one of the most interesting aspects about boon in my opinion. And if this does get suggested I really hope all people using other people's toons who quit get IP banned or something that will keep them from playing the "given toons" cause it will create monopoly in their favor
lol im yet to get given a toon, the toons i have that you mentioned, kerr and fire, are both being babysat for the original owners, who under agreement with me, will take the toon back as soon as they are able to resume playing the game full time. which has absolutely nothing to do with this thread
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However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

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Old 05-02-2011, 10:55 AM   #24
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Doesn't change the fact that you were given toons with resourcing/crafting skills you personally did not earn. This is the same concept of which your complaining about. No matter how you try to look at it.

Atleast with boon, people are choosing to lose combat skills to gain skills that actually give them something to do when they have low or no RT.

Last edited by Jadakris; 05-02-2011 at 10:58 AM..
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Old 05-02-2011, 10:59 AM   #25
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acct sharing is a bannable offense.... just sayin. Don't press the issue smash, Glith already says he's fine with the way boon works
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Old 05-02-2011, 12:54 PM   #26
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cba to read all posts in thread. but i support limiting boon to all catagories except resourcfulness and crafting and artistry
boon is really to redo your char so it works.

but lets remember, every single bit of exp that is gained with boon, has already been gained by the player before, and bcoz its availible to all it is fair to all (except those who rerolled b4 boon, but tht was ages ago so shut up)

but no change is needed really...
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Old 05-10-2011, 02:48 AM   #27
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bump for the OP
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Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 05-10-2011, 05:51 AM   #28
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Boon its taking a toll way too high to the crafting and resourcing aspect...

If you dont fix this , people that were playing the game for over 3 years , the best ones at crafting for obvious reasons will lose their mojo and eventually realize that all they did in over 3 years someone can actually do it in less than a month and they will have no other choice than quit, like they did and like they are doing...
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Old 05-10-2011, 09:23 AM   #29
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If it wasn't for rerollers boon I would never have gotten into this game and would not have spent hundreds of $ on tc's. As a relatively new player, i think rerollers boon is the only (realistic) way a new player can catch up to the old school. Buying 3 tc's & playing 16 hours every day isn't an option for people who have a job / study / family / life.

A new player "abusing" boon still requires ALOT of investment and effort.

I say the above with regard to crafting specifically in my case. There is no way in hell I could have made a decent crafting toon without rerollers boon, and still took alot of effort and tcs:


1) make a toon, level to level 2, reroll.

2) make a trader, transfer some M's to get social up, reroll.

3) repeat steps 1 & 2 until all social skills leveled up.

4) make an adventurer, level to 20 to unlock additional skills.

5) buy trophs to get every single skill to 20.

6) reroll to crafter, put passive on crafting skill, de-level all non-necessary skills.

7) level up on auto stat cycling and narrow skills (suiting / staffs only), to keep as much boon for artistry as possible.

8) boon over, reroll to make a toon that can actually kill a black.


I acknowledge that original crafters had to put alot more time into getting their crafting skills up, but they also enjoyed a market monoply for a long time. That is the profit for being "first to market".

Take this simplified real world example.... Apple spends millions of dollars and years of R&D to develop the iPad. They are first to market and and enjoy a relative tablet market monopoly, making incredible profit. Competitors take Apples iPad, reverse engineer it, make slight modifications, biggy pack on the global tablet marketing hype Apple created and take a slice of the market share.

The point is, life and the world (incl the world of nod) changes. Adapt.


San, you say old school crafters are quitting cos of this, and if so that is a shame. From my perspective Nod will 100% die if new players don't enter this game as there will always be a natural rate of attrition.

As you know well, the beatiful thing about Nod is its alot more than killing mobs and battles with other players. The depth added from resourcing, crafting & trading is what makes this game amazing and appealing to wider audience.

Rerollers boon needs to exist to enable players, especially new players, to explore and enjoy all the aspects of this game in a realistic time frame.
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Old 05-10-2011, 09:51 AM   #30
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Agreed Trx, and no offense to those crafters, I like the majority of them, but quitting over a single patch is something the whiniest, bitchiest people tend to do. Glitchless has already said over and over that boon isn't changing so why cry about it? Was going to just stay out of this thread because it's the same one that's been posted over and over and over and over and everything that can be said has pretty much been said, but Trx made some interesting points. So read what he says because he makes sense. Crafting things that require a recipe has never been profitable unless you're the only one who can do it anyway.
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Old 05-10-2011, 10:33 AM   #31
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When I read the first post I was like "OMG Smash is right", then I got to the end and said "Dammit Daer's right too" now I'm conflicted.....

The point of this is that yes Smash you're right boon is way too op'd. It's soo much easier to build a toon exactly the way you want, but unless you want a crafter you're going to d'lvl all the other non-combat skills to make boon more useful to you for pvp/pve. Devil rerolled 2 times prior to boon and didn't get anything extra for it, sucks to be me I know (I'm getting treatment for that).

Unless it's found that boon is a game changing ability that negatively impacts nod as a whole not a single thing will be changed about it. Personally I like boon, but I agree if you re-roll EVERYTHING should be reset to 0.

And TRX, if you went through all that just to be able to craft high level gear, gratz to you for such a massive waste of time and money


*pours gasoline on the fireworks for major flashy explosion*
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Old 05-10-2011, 10:48 AM   #32
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Quote:
Originally Posted by devilsetai

And TRX, if you went through all that just to be able to craft high level gear, gratz to you for such a massive waste of time and money
Why the hate? It was actually the most efficient way (time & money, cos my time is money) to achieve the result.
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Old 05-10-2011, 10:57 AM   #33
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I think Trx had one of the best thought out posts by far. A few things I'd like to address though:

San and Smash, you guys seem to think that with boon any schmuck can just come along and pk and/or boon a few times and just easily get up to a level where they can harvest/make epic items with ease. This is not the case. People like us who have been playing for years, sure, we have virtue pack, premium, grinder, massive learning skills, etc. These things make leveling a crafting skill fairly quick, which actually benefits older plays far more than newer ones even.

When the game first started, it was an easy thing to play and improve in this game without paying. You could have a standard account at level 30, sell trophies and make enough to keep buying TCs to keep you playing as well as buying virts, epics, etc.

As you all know, once you reach cap, have accel, virts, etc .. it's possible (if not longer incredibly easy) to sustain your character without spending cash. For some of the really old and skilled players, they can make countless millions of gold without paying a dime. That is part of the reason TCs became so costly.

Newer players can no longer do this. Take things like boon, keeping non-combat skills with reroll and other such improvements out of the game, and what's the option for new players? Spend mass amount of cash, or be stuck as an N with no upgrades going nowhere until they get sick of the grind and quit.

As Trx mentioned, there is a natural rate of attrition. The game, great as it is, gets pretty old after a while, and a lot of the skilled older players quit just because they're tired of the same old thing over and over. This leads to only all you "years of hardwork" people ever being able to touch high tier crafting, and absolutely ridiculous prices.

What Glitch has done by making boon the way it works now is provide a massive boost of life back into the game. People that quit cause they were bored and didn't want to start over can come back and start over, and do what they'd like without it taking them years again. If a new person starts the game and does a lousy job with their char, they don't just have to deal with it because starting over is garbage anymore, they can start over and get back to where they were with 1/3 of the effort.

There is a reason people play games: to have fun. Sure I understand it may not be terrible fun for a select group of old-timers to watch newer people play catch-up, but the game needs new people and new money if it's going to have any chance to continue being succesfull .. and let's face it, boon is fun.

Boon allows people, both new and old, to risk PKing without wanting to quit if they die, to be able to spend SOME money and have fun, without having to break the bank. To have fun and advance without playing 8 hours a day for years on end.

Yes Glitch occasionally makes a patch that makes things slightly harder for new people, but overall he will cater to keeping new money in game, than keeping us old fogeys who don't have to spend any cash, happy.

Just my opinion
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Old 05-10-2011, 11:13 AM   #34
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No hate TRX, I actually think you thought it out very well. it's just very time consuming imho for little net gain each time you re-roll. If you really want to maximize boon go pk and pile on the xp then re-roll to a crafter or wait till you get caught and re-roll. Either way it's more efficient than lvl'ing, re-rolling, lvl'ing again, making another toon trading for socail and re-rolling some more.
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You feel that sting, big boy, huh? That's pride F****N' with you! You gotta fight through that s**t!
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Old 05-10-2011, 04:33 PM   #35
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Devil, you talk like you're an expert but you actually dont understand how to utilize rerollers boon at all.

Not sure bout you, but doesn't take me long to kill a few ship rats and fiddler crabs.

Using social skills and a modest 3M gold, in less than 20min you can get a boon of at least 200,000,000xp (not including exp rush), on a newly birthed toon with accel & virt pack.
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Old 05-10-2011, 04:55 PM   #36
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im not saying remove boon completly, and i agree, boon was needed, in part.

the only part i dislike about boon, is that you get that 3* bonus, on the skills you kept when rerolling. tyger was PKKed, and he went with it, is weak as **** now, but has most every non combat skills at stupidly high levels.

san is now able to craft Armor Essences, i believe on a toon that didnt have any level in armor crafting (he would need to confirm/deny). and yes for a new person starting out, they dont have the exp needed to get the higher non-combat skills faster, but ALOT of people sell/gift their toons when they quit, and for the person that gets it, if they reroll, has all that extra exp to play with to make crafting mules, that need never farm, or if they do, can do so in a PL type style, so that they can milk them for trophies aswell.

all this thread is suggesting, is that either boon is removed from the non combat related skills, as you keep them when you reroll, or you lose them aswell, (included learning) and have the entire exp total you had, in boon to do with as you wish.

if you lost your crafting skills when rerolled, and then used boon to get the skills up to the req level of 115, then good on you, you started from 0, you havent gotten to cap, gained a bunch of skills, got that as high as you can, then rerolled keeping that at the level you gained, and then using the boon bonus to get it even higher.

and yes, a bunch of toons are quitting simply cause they werent interested in the PvE/PvP aspect of the game, and wanted the crafting/resourcing parts, and set out to master all them, and has come awfully close to doing so, only to have achievements taken from them, by people using boon to do this.
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 05-10-2011, 06:06 PM   #37
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The point I'm trying to make Trx is that if you use your method ok, you can get alot of xp quick. With my method you can triple that xp in the same time in the places you want it without gaining a bunch of xp in an area that you will keep when you re-roll. So of your 200mil xp half of that is gonna stay with you unless you d'lvl it. I understand boon very well, i used it to the best i could with my 3rd re-roll, and then went pk to boost my xp in an area that will lose it all when i get caught (no if it will happen). Also on my other toon Pkmagnet if i rerolled that one i'd have about an extra 1bil xp i could use that was essentially wasted trying out different weapon types and builds. I could op quite a few areas with my xp total which is way above average for the age of my characters. So please don't try to give me a lesson on how to use xp/boon.



And back to the original post, if you don't like boon as it currently is implemented take a look at flipynifty's post on being able transfer xp from one area to another. Can't remember the exact thread but hey look it up if you care enough. Personally it's an idea that I would love to see implemented as I could avoid needing to re-roll just to "fix" my build.
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You feel that sting, big boy, huh? That's pride F****N' with you! You gotta fight through that s**t!

Last edited by devilsetai; 05-10-2011 at 06:38 PM.. Reason: Got off topic
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Old 05-10-2011, 06:46 PM   #38
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Quote:
Originally Posted by devilsetai
... So of your 200mil xp half of that is gonna stay with you unless you d'lvl it....
De-leveling is the point... hence further evidence you dont understand.
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Old 05-10-2011, 07:10 PM   #39
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I do not support this thread in any way. Sorry Smash

Boon brought life back into this game, like Brow said. If a few old school players are having a problem with it, then I bid them farewell. For what it's worth, I've been around since v1.000 (7/7/2008).

Monopolies on crafting are not a good thing for the majority of the player base ... they're only good for the one(s) holding the monopoly. Have you ever played the board game (Monopoly)? When your opponent has one, you pay much higher prices. This is true in market economics as well.

In my best Chris Crocker (i think?) impersonation... Leave Boon ALLLOOOONNEEEE!!!!!!!!!!!

If you think it's too powerful, fantastic, w/e ... reroll and use it yourself.
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Old 05-10-2011, 09:01 PM   #40
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Quote:
Originally Posted by Trx
De-leveling is the point... hence further evidence you dont understand.
Ok clearly you're clueless and have no interest to learn. I'll stop playing the Special Olympics with you since you'd win anyways

Peace and chicken grease

YOU'RE SO RIGHT, I'M EDITING IT NOW....
and done
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"And shepherds we shall be,
for Thee, my Lord, for Thee.
Power hath descended forth from Thy hand,
that our feet may swiftly carry out Thy command.
So we shall flow a river forth to Thee
and teeming with souls shall it ever be.
In nomine Patris, et Filii, et Spiritus Sancti."


You feel that sting, big boy, huh? That's pride F****N' with you! You gotta fight through that s**t!

Last edited by devilsetai; 05-10-2011 at 09:42 PM.. Reason: just because
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