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				 Detrimental Auras (Black and Red) Ideas 
 Black
 Desecration
 
 Minor Desecration (Black Magic 10)
 Deals 2 damage to every enemy every 5 seconds.
 
 It works somewhat like the Green Aura.
 - Works well against slow attackers or enemies affected by slowing effects (Stuns, Dazes, Mesmerizes) since the damage is done regardless of enemy action.
 - Does not work well against fast, accurate attackers.
 - Does not require enemy to hit you or damage you directly.
 - Meant to have a lower damage potential against unhindered pure direct damage dealers, taking the average "delay" of weapons/spellcasting into account.
 
 Pestilence
 
 Minor Pestilence (Level 12)
 When one of your group members is hit, the attacker is Diseased, taking 2 damage over 10 seconds.
 
 Red
 
 Conflagration
 Minor Conflagration (Red Magic 10)
 Enemies take 1 damage with each action your group members take (auto-attack, auto-shot and spellcasting) whether it succeeds or not.
 
				 Last edited by Nurvus; 07-21-2008 at 02:29 PM..
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