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				 Ideas for Black Magic Gems 
 A few ideas
 ---Black magic aura
 Disease Aura: req. lvl 5 black magic, increases minimun damage of spells and weapons by 2
 Plague Aura: req. lvl 10 black magic, increases minimun damage of spells and weapons by 4
 and so on
 
 ---Drain over time
 Drain Blood: req lvl 3 black magic, deals 1 damage and heals 1 hp every 11 seconds, costs 2 energy
 Drain Life: req lvl 11 black magic, deals 2 damage and heals 2 hp every 11 seconds, costs 4 energy
 
 ---Live convertion
 Dark Ritual: req lvl 9 black magic, converts 15 hp into 30 energy
 Unholy Ritual: req lvl 17 black magic, converts 30 hp into 60 energy
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