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				 New Resource Skill Idea 
 Ok this idea is a little out there but I'm going to share it anyway.
 The skill: Soul Harvest
 
 This is going to be more appropriate for higher level crafting.  Soul Harvesting would occur during the loot phase of combat.  If you roll a successful chance to soul harvest from your defeated mob then a wispy, misty, soul-like thing will fade in somewhere on the screen (much like a treasure chest does now).
 
 Click the soul thingy to start the mini-game (haven't thought of an appropriate mini-game yet).
 
 And that's how you collect souls.
 
 Is this totally necessary for the game to be cool?  No.  But I like the idea of using souls to make items *evil laugh*
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