| 
| 
	
	
		
	
	
 
  
    |  |  problems |  |  
	
		|  02-01-2009, 08:23 AM | #21 |  
	| Guest | 
				 problems 
 Heres the console messages... 
Dump thread list ... 
Group main,ac=23,agc=2,pri=10 
    main,5,alive 
    Timer-0,5,alive 
    traceMsgQueueThread,5,alive,daemon 
    Java Plug-In Pipe Worker Thread (Client-Side),5,alive 
    AWT-Shutdown,5,alive 
    AWT-Windows,6,alive,daemon 
    AWT-EventQueue-0,6,alive 
    Java Plug-In Heartbeat Thread,5,alive 
    CacheMemoryCleanUpThread,5,alive,daemon 
    Windows Tray Icon Thread,5,alive 
    Browser Side Object Cleanup Thread,5,alive 
Group Plugin Thread Group,ac=4,agc=0,pri=10 
    AWT-EventQueue-1,6,alive 
    Image Fetcher 0,8,alive,daemon 
    ConsoleWriterThread,6,alive,daemon 
    TimerQueue,5,alive,daemon 
Group http://www.nodiatis.com/-threadGroup,ac=8,agc=0,pri=4 
    Applet 1 LiveConnect Worker Thread,4,alive 
    AWT-EventQueue-2,4,alive 
    thread applet-Dark.class-1,4,alive 
    Thread-10,4,alive 
    Thread-12,4,alive 
    Thread-11,4,alive 
    Image Fetcher 0,4,alive,daemon 
    Image Fetcher 1,3,alive,daemon 
Done. 
Memory: 47,968K  Free: 5,025K  (10%) ... completed. |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-03-2009, 12:36 AM | #22 |  
	| Guest | 
 So, I've upgraded to service pack 3 and java update 11 obtained direct from the sun website, and the game is still unplayably laggy with Java 11.  With all the new updates, update 7 has also become slightly laggy with 2 versions of the client running. |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-03-2009, 01:00 AM | #23 |  
	| Administrator 
				 
				
Glitchless is offline
  Join Date: May 2008 Posts: 8,569 | 
 Trippy, do you get the following message(s) prior to timing out: "Attempting to re-establish connectivity to server... Timeout in XX seconds." ?
 Hoblit, it sounds like you may not have enough RAM to play multiple clients. Your computer begins to use hard drive space for RAM when you run out and it makes things go extremely slow. We recommend at least 1 gig for running 2 or more clients. 2 gigs is preferable.
 
 
				__________________ 
				Computing the probability that at least one of the following events will occur: 
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-03-2009, 01:10 AM | #24 |  
	| Guest | 
 I've got 2 gigs of RAM.  The issue is that I was able to happily run 2 instances of the client last week, but as of yesterday, while two instances are playable, they are now notably laggy compared to previously.
 With one instance of the client my framerate is between 80 and 100.  as soon as I load 2, it drops to less than 20, which I suspect is why it appears laggy.
 
 I'll try running them in different instances of firefox, rather than in different tabs to see if that makes a difference.
 |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-03-2009, 01:38 AM | #25 |  
	| Administrator 
				 
				
Glitchless is offline
  Join Date: May 2008 Posts: 8,569 | 
 Let me know if using 2 instances fixes your problem. The client has always had trouble determining if it has focus when run in tabbed mode and the two clients compete with each other for processor resources rather than properly throttling. 
				__________________ 
				Computing the probability that at least one of the following events will occur: 
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-03-2009, 01:43 AM | #26 |  
	| Guest | 
 No, still having the same issues when running two instances of firefox.  It looks like it's a display issue rather than a lag issue.  I suspect the animations are a little jerky below 30 fps which is what I have seen on other games, however, there is no onticeable lag between the interface and the commands.
 When I try to run with update 11 however it gives substantial lag issues.
 |  
	|  |   |  
	
		
	
	
 
  
    |  |  Lag issues |  |  
	
		|  02-03-2009, 02:15 AM | #27 |  
	| Guest | 
				 Lag issues 
 Hi Jeff, yes I do have those messages.  
 But sometimes i have the "timeout in 49 seconds message" after i lag for a while, then the message reboots to "timeout in 49 seconds" rather than counting down to 39, 29, seconds, etc.
 
 Its very very bad.  I cant even move my gems during combat, the error message about the item speed, (i cant recall the exact phrase) and then sometimes I even have problems loggin on.  I get the attempt timed out error message.
 
 I used to be able to play two characters no issue.  but now, even with everything shut down, ie. no downground downloading, no other open windows, it keeps lagging.  pls let me know how to fix this.  thanks!
 |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-03-2009, 02:35 AM | #28 |  
	| Administrator 
				 
				
Glitchless is offline
  Join Date: May 2008 Posts: 8,569 | 
 Trippy, If you are seeing those messages then your problems are due to net connection as opposed to issues with the client. Assuming your computer is free of malware your only choice is to get a better ISP.
 Hoblit, does the exact same thing happen if you use Internet Explorer? I would also scan your computer using housecall since you've been without SP3 for so long.
 
				__________________ 
				Computing the probability that at least one of the following events will occur: 
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-03-2009, 02:45 AM | #29 |  
	| Guest | 
 When I run 2 instances of Nodiatis, 1 in Explorer and 1 in Firefox, they both run fine.
 Thanks for the tipp about Housecall.
 |  
	|  |   |  
	
		
	
	
 
  
    |  |   |  |  
	
		|  02-08-2009, 10:50 AM | #30 |  
	| Epic Scholar 
				 
				
Hopilus is offline
  Join Date: May 2008 Location: United States Posts: 1,455 | 
				  
 OS - Windows Vista Home Premium 
Browser - 7.0.6000.16764 
Client - v1.117 
Java Suns Microsystem Inc. 1.6.0_11 
RAM - 959 MB 
1 client
 
timed out for no reason
 
Successful post. 
Processing: &a04XPb=26OI&a01XPk=14R6&pAdT=14JH1V&pHP=2D3&pPSb=  A03E8&_t=CP0BJ&_p=1LM& 
RECEIVED a04XPb:26OI 
RECEIVED a01XPk:14R6 
RECEIVED pAdT:14JH1V 
RECEIVED pHP:2D3 
RECEIVED pPSb:A03E8 
RECEIVED _t:CP0BJ 
RECEIVED _p:1LM 
Instant Send: ID=37&UID=1705638985&Action=i&Modifier=m&Amount=1&  OriginArrayType=18&OriginArrayIndex=0&ItemType=18&  ItemIndex=182&DestArrayType=1&DestArrayIndex=38&La  stPacket=13402483 
Successful post. 
Processing: &s00Hnd=|Gnarled Club|A|0|1A|0|2TO|6|4|1|4|462|0|0|z|0|0|0|0|z&s16I  nv=|Thistleberries|4|0|0|0|C5|1405N|0|0|0|0|0|0|z|  1|I|0|5M|z&pAdT=14JGEU&pHP=2D6&pGsD=CP0HU&PEnc=2SD  E&_t=CP0HU&_p=1LN& 
RECEIVED s00Hnd:|Gnarled Club|A|0|1A|0|2TO|6|4|1|4|462|0|0|z|0|0|0|0|z 
RECEIVED s16Inv:|Thistleberries|4|0|0|0|C5|1405N|0|0|0|0|0|  0|z|1|I|0|5M|z 
RECEIVED pAdT:14JGEU 
RECEIVED pHP:2D6 
RECEIVED pGsD:CP0HU 
RECEIVED PEnc:2SDE 
RECEIVED _t:CP0HU 
RECEIVED _p:1LN 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13402686 
Successful post. 
Processing: &a04XPb=26P7&a01XPk=14RD&pAdT=14JBI6&pHP=2E1&pPSb=  A03E6&_t=CP266&_p=1LO& 
RECEIVED a04XPb:26P7 
RECEIVED a01XPk:14RD 
RECEIVED pAdT:14JBI6 
RECEIVED pHP:2E1 
RECEIVED pPSb:A03E6 
RECEIVED _t:CP266 
RECEIVED _p:1LO 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13404358 
Successful post. 
Processing: &a04XPb=26PS&a01XPk=14RK&pAdT=14J6LE&pHP=2ER&pPSb=  A03E4&_t=CP3QE&_p=1LP& 
RECEIVED a04XPb:26PS 
RECEIVED a01XPk:14RK 
RECEIVED pAdT:14J6LE 
RECEIVED pHP:2ER 
RECEIVED pPSb:A03E4 
RECEIVED _t:CP3QE 
RECEIVED _p:1LP 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13406030 
Successful post. 
Processing: &a04XPb=26Q6&a01XPk=14RN&pAdT=14J1T3&pHP=2FK&pPSb=  A03E3&_t=CP5D7&_p=1LQ& 
RECEIVED a04XPb:26Q6 
RECEIVED a01XPk:14RN 
RECEIVED pAdT:14J1T3 
RECEIVED pHP:2FK 
RECEIVED pPSb:A03E3 
RECEIVED _t:CP5D7 
RECEIVED _p:1LQ 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13407655 
Successful post. 
Processing: &a04XPb=26QR&a01XPk=14RU&pAdT=14IT38&pHP=2GE&pPSb=  A03E1&_t=CP70G&_p=1LR& 
RECEIVED a04XPb:26QR 
RECEIVED a01XPk:14RU 
RECEIVED pAdT:14IT38 
RECEIVED pHP:2GE 
RECEIVED pPSb:A03E1 
RECEIVED _t:CP70G 
RECEIVED _p:1LR 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13409296 
Successful post. 
Processing: &a04XPb=26RG&a01XPk=14S5&pAdT=14IOCD&pHP=2H7&pPSb=  A03DV&_t=CP8IP&_p=1LS& 
RECEIVED a04XPb:26RG 
RECEIVED a01XPk:14S5 
RECEIVED pAdT:14IOCD 
RECEIVED pHP:2H7 
RECEIVED pPSb:A03DV 
RECEIVED _t:CP8IP 
RECEIVED _p:1LS 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13410905 
Successful post. 
Processing: &a04XPb=26RR&a01XPk=14S8&pAdT=14IJH5&pHP=2I1&pPSb=  A03DU&_t=CPA6H&_p=1LT& 
RECEIVED a04XPb:26RR 
RECEIVED a01XPk:14S8 
RECEIVED pAdT:14IJH5 
RECEIVED pHP:2I1 
RECEIVED pPSb:A03DU 
RECEIVED _t:CPA6H 
RECEIVED _p:1LT 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13412561 
Successful post. 
Processing: &a04XPb=26SG&a01XPk=14SF&pAdT=14IELQ&pHP=2IR&pPSb=  A03DS&_t=CPBQA&_p=1LU& 
RECEIVED a04XPb:26SG 
RECEIVED a01XPk:14SF 
RECEIVED pAdT:14IELQ 
RECEIVED pHP:2IR 
RECEIVED pPSb:A03DS 
RECEIVED _t:CPBQA 
RECEIVED _p:1LU 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13414218 
Successful post. 
Processing: &a04XPb=26T5&a01XPk=14SM&pAdT=14I9UV&pHP=2JK&pPSb=  A03DQ&_t=CPDCJ&_p=1LV& 
RECEIVED a04XPb:26T5 
RECEIVED a01XPk:14SM 
RECEIVED pAdT:14I9UV 
RECEIVED pHP:2JK 
RECEIVED pPSb:A03DQ 
RECEIVED _t:CPDCJ 
RECEIVED _p:1LV 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13415827 
Successful post. 
Processing: &a04XPb=26TF&a01XPk=14SP&pAdT=14I56K&pHP=2KD&pPSb=  A03DP&_t=CPEVC&_p=1M0& 
RECEIVED a04XPb:26TF 
RECEIVED a01XPk:14SP 
RECEIVED pAdT:14I56K 
RECEIVED pHP:2KD 
RECEIVED pPSb:A03DP 
RECEIVED _t:CPEVC 
RECEIVED _p:1M0 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13417452 
Successful post. 
Processing: &a04XPb=26U4&a01XPk=14T0&pHP=2KU&pPSb=A03DN&_t=CPG  IL&_p=1M1& 
RECEIVED a04XPb:26U4 
RECEIVED a01XPk:14T0 
RECEIVED pHP:2KU 
RECEIVED pPSb:A03DN 
RECEIVED _t:CPGIL 
RECEIVED _p:1M1 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13419093 
Successful post. 
Processing: &a04XPb=26UF&a01XPk=14T3&pPSb=A03DM&_t=CPI5T&_p=1M  2& 
RECEIVED a04XPb:26UF 
RECEIVED a01XPk:14T3 
RECEIVED pPSb:A03DM 
RECEIVED _t:CPI5T 
RECEIVED _p:1M2 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13420733 
Successful post. 
Processing: &H0=ok|DG008|FUM5H|FUEVV|Madonna|2E090&a04XPb=26V4  &a01XPk=14TA&pPSb=A03DK&_t=CPJO7&_p=1M3& 
RECEIVED H0  k|DG008|FUM5H|FUEVV|Madonna|2E090 
RECEIVED a04XPb:26V4 
RECEIVED a01XPk:14TA 
RECEIVED pPSb:A03DK 
RECEIVED _t:CPJO7 
RECEIVED _p:1M3 
Loaded image: http://www.nodiatis.com/ex/P.png 
Instant Send: ID=37&UID=1705638985&Action=u&LastPacket=13422343 
Successful post. 
Processing: &_c=3&_e=You have timed out.&_p=1M4& 
CLEARVARS()!!!!!!!!!!!!!!!!! 
RECEIVED _c:3 
RECEIVED _e:You have timed out. 
RECEIVED _p:1M4 
NonSendAction Send: Action=a 
Successful post. 
Processing: &_v=12T&_a=02/06/09 Further Crafting Improvements|Several changes have been made to crafting to make it easier. For instances you can get all your Resourcefulness skills maxed now via the Collection skill. For more details on the changes view the forums.|01/31/09 220,000 Accounts!|Despite the short amount of time Nodiatis has been live it has managed to acquire over 220,000 sign-ups. Thank you to everyone who has helped spread the word that Nodiatis is not your average browser MMO.&_p=1& 
Dump thread list ... 
Group main,ac=22,agc=2,pri=10 
    main,5,alive 
    Timer-0,5,alive 
    traceMsgQueueThread,5,alive,daemon 
    Java Plug-In Pipe Worker Thread (Client-Side),5,alive 
    AWT-Shutdown,5,alive 
    AWT-Windows,6,alive,daemon 
    AWT-EventQueue-0,6,alive 
    Java Plug-In Heartbeat Thread,5,alive 
    CacheMemoryCleanUpThread,5,alive,daemon 
    CacheCleanUpThread,5,alive,daemon 
    Windows Tray Icon Thread,5,alive 
    Browser Side Object Cleanup Thread,5,alive 
Group Plugin Thread Group,ac=4,agc=0,pri=10 
    AWT-EventQueue-1,6,alive 
    Image Fetcher 0,8,alive,daemon 
    ConsoleWriterThread,6,alive,daemon 
    TimerQueue,5,alive,daemon 
Group http://www.nodiatis.com/-threadGroup,ac=6,agc=0,pri=4 
    Applet 1 LiveConnect Worker Thread,4,alive 
    AWT-EventQueue-2,4,alive 
    thread applet-Dark.class-1,4,alive 
    Thread-10,4,alive 
    Thread-12,4,alive 
    Thread-11,4,alive 
Done. 
Memory: 112,640K  Free: 15,564K  (13%) ... completed.
				__________________The war is waged, the battles are fought, the Angels and the Demons vow that none shall be left standing. Compassion, never to be seen on the battlefield, one lone angel left standing at the battle's end, sword against her foes throat, tears in her eyes, for her fallen comrades and the slain enemies around her, staring into the eyes of the last demon, lowers her sword, a single act of compassion and mercy, never to be forgotten.
 |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-08-2009, 11:04 AM | #31 |  
	| Administrator 
				 
				
Glitchless is offline
  Join Date: May 2008 Posts: 8,569 | 
 This is due to corrupt packets. Nonetheless our communication should be robust enough to handle bad packets without a disconnect, it will be enhanced. 
				__________________ 
				Computing the probability that at least one of the following events will occur: 
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-08-2009, 01:52 PM | #32 |  
	| Guest | 
 Enhanced robustness ftw |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-11-2009, 03:19 PM | #34 |  
	| Rare Collector 
				 
				
Abeltronics is offline
  Join Date: Oct 2008 Location: CHICAGO!! Posts: 794 | 
     
i had these time outs recently even after maxing out the java and everything so i dont know what is going on and i dont know what other things i should do so that this doesnt happen again
 
p.s. this did not happen before the "Glitchless is making minor repairs but not going to re-load-
				__________________   |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-12-2009, 07:43 AM | #35 |  
	| Epic Scholar 
				 
				
Hopilus is offline
  Join Date: May 2008 Location: United States Posts: 1,455 | 
 *GL edit* 
				__________________The war is waged, the battles are fought, the Angels and the Demons vow that none shall be left standing. Compassion, never to be seen on the battlefield, one lone angel left standing at the battle's end, sword against her foes throat, tears in her eyes, for her fallen comrades and the slain enemies around her, staring into the eyes of the last demon, lowers her sword, a single act of compassion and mercy, never to be forgotten.
 |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-12-2009, 07:44 AM | #36 |  
	| Epic Scholar 
				 
				
Hopilus is offline
  Join Date: May 2008 Location: United States Posts: 1,455 | 
 going to try and close my browsers, and then see if I can relog her. took three tries till it let me log in. kept saying that hopilus was already logged by someone with full priveledge. -.- 
				__________________The war is waged, the battles are fought, the Angels and the Demons vow that none shall be left standing. Compassion, never to be seen on the battlefield, one lone angel left standing at the battle's end, sword against her foes throat, tears in her eyes, for her fallen comrades and the slain enemies around her, staring into the eyes of the last demon, lowers her sword, a single act of compassion and mercy, never to be forgotten.
 
				 Last edited by Hopilus; 02-12-2009 at 07:49 AM..
 |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-12-2009, 07:51 AM | #37 |  
	| Administrator 
				 
				
Glitchless is offline
  Join Date: May 2008 Posts: 8,569 | 
 Hopilus, the corrupted packet issue was identified and fixed.
 Abeltronics, whenever you get a timeout countdown message it is due to internet connectivity issues. In rare cases it is due to the server but in those cases everyone will experience it at the same time.
 
				__________________ 
				Computing the probability that at least one of the following events will occur: 
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-18-2009, 08:41 AM | #39 |  
	| Administrator 
				 
				
Glitchless is offline
  Join Date: May 2008 Posts: 8,569 | 
 Whenever you get any of the 49,39,29, etc time out messages it is an indication that the nature of the problem is strictly connectivity. Unless everyone on the server spams chat after it resolves saying they all lagged at the same time then this means that your ISP is having difficulty communicating with our ISP. 90% of the time it is merely an issue with your individual internet connection, however, sometimes it has to do with an overloaded router or offline router in between your computer and our server - often times not even owned by either of our ISP's. Short of changing ISP's to change your internet's route to our server there is nothing that can be done to prevent these messages from occasionally occuring. 
				__________________ 
				Computing the probability that at least one of the following events will occur: 
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability |  
	|  |   |  
	
		
	
	
 
        
        
        
	
		|  02-18-2009, 07:08 PM | #40 |  
	| Gem Pouch Expert 
				 
				
Astor is offline
  Join Date: Sep 2008 Posts: 284 | 
 Ok    , thanks . |  
	|  |   |  
	
		
	
	| All times are GMT -5. The time now is 09:07 PMBoards live since 05-21-2008
 | 
			
			
			
						
		
		 |  |  |