Moving issue
Old 03-19-2019, 12:24 AM   #1
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Default Moving issue

So when i try to move to a square that doesn't exist or i am too low of a level to enter the game freezes up for a few seconds (3-4) and becomes unresponsive to shortcuts briefly occasionally giving me the "cannot send command at this moment, try again later" It eventually unfreezes, but this freeze is rather annoying.

In my experience the game play has always been very fluid in response to telling you there is no zone/ the zone is too high for you; and further enabling you to use shortcuts to move. I do not believe such a delay should exist between notifications and movement.
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Old 03-19-2019, 03:50 AM   #2
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That is the expected behavior now. It is a potential problem to allow rapid client/server communication even when a message is being sent that is not resulting in a successful action. You'll need to be careful not to continue to hold down your movement key as you enter a square that is at the border to prevent the delay associated with attempting to move into a nonexisting zone.
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Old 03-19-2019, 03:54 AM   #3
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I just tested it and the delay associated is higher than it ought to be due to the client not properly restricting your next attempt to move, which then results in a cumulative delay. Looking into a fix.
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Probability
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Old 03-19-2019, 04:20 AM   #4
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Starting with vX.200 the delay will be significantly smaller while still preserving the safety of not allowing rapid server responses to the client.
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Probability
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