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View Poll Results: Which of these is the most powerful?
Melee 52 49.06%
Range 50 47.17%
Whips/Pets 8 7.55%
Casters 12 11.32%
All equal 9 8.49%
Multiple Choice Poll. Voters: 106. You may not vote on this poll

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Old 06-19-2009, 11:12 AM   #181
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i would say that in my opnion the most powerfull is ranged though melee is pretty close too i think that casters and pet users are weaker then the other 2 types but this is my personal opnion and im a caster
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Old 06-19-2009, 01:03 PM   #182
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i have currently have 428 str and 203 Dex

so why cant casters have 200 str and 400 Pst?

Don't underestimate the power of enchant stones!! AHhHHAHhHHHhHhHHAHhHhhHHhH

and PSt and Mst stones are cheaper than alot of others
 

Old 06-20-2009, 04:46 AM   #183
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Quote:
Originally Posted by Pasterqb
i have currently have 428 str and 203 Dex

so why cant casters have 200 str and 400 Pst?
I don't object this. My point is that melee bonus from staff can be traded for better magic bonus for pure casters.
 

Old 06-20-2009, 11:12 AM   #184
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You guys who voted archery as over powered are stupid. Yes. Our hits seem powerful. Look at your speed please. We go at a much slower pace and are normally less accurate.
 

Old 06-20-2009, 12:06 PM   #185
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just do the math and then talk viper
 

Old 06-20-2009, 01:07 PM   #186
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why is it that archers aloways whine about being underpowered, i certinaly can't hit that hard. A lvl 70 archer with 78 gear properly built pwns the crap outa me, being a DWing oaf with two 59's. Archers will say DWers are overpowered, DWers say archers, casters say they are underpowerd, beastmasters just eat granola all day to say anything, and vamps are too busy selling crack downtown (lol kidding)
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Old 06-20-2009, 01:15 PM   #187
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agreed Flip about the crack part nothing else (lol kidding)

but yeah archers always say they are underpowered yet win the majority of their duels except some archers say they are underpowered but looking at their build they just cant build an archer for their life
 

Old 06-20-2009, 07:29 PM   #188
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Quote:
Originally Posted by flipynifty
i certinaly can't hit that hard. A lvl 70 archer with 78 gear properly built pwns the crap outa me, being a DWing oaf with two 59's.
Aw c'mon Flip does such a player actually even exist? Sounds like an urban legend.
 

Old 06-20-2009, 10:30 PM   #189
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The Rogue class bonus is still underpowered, even with the new Hemorrhage skill. With Pierce Spec at 70, the 64 dagger is capable of a min damage of 38.4 (rounded down to 38). With the potential increase from a Rogue class bonus (CE and CS at 70), this min damage is increase to 47. An extra 9 damage per attack, 23.1% of the time (lvl 70 Hemorrhage), with a modified delay of about 1.3s per attack (with Dual Wield and Double Attack at 70). For anyone doing the math, that is an extra 1.6dps from the Rogue class bonus, and is still the only advantage a rogue has over any other class. Seems underpowered to me.

A 2H pierce epic would fair better from this due to Hemorrhage being activated 70% of the time, but the only one i know of is the 33, not a good choice for a level 70.
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Old 06-20-2009, 11:29 PM   #190
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I think the update was more for two handers not pierces
 

Old 06-21-2009, 01:08 AM   #191
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Again about melee buff patch. Both melee and pets received buff. But on practice only player have real benefit from this patch. With this patch players became able to do up to 50% more damage to mobs of their lvl or higher. While pets can do up 50% more damage only against greys and barely do little more damage beyond their max damage to mobs around player lvl. So, actually pets where nerfed with this patch. The reason is in difference between skills of player and pet. Player has str/dex 100+ more that pets and no ench stone can catch up the difference.
 

Old 06-21-2009, 02:04 PM   #192
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my rabbits damage is 3 to 16 but they can hit for 24 on purple mobs so their damage was not nerfed at all in fact it was buffed and when they crit they can do 34 damage so please don't complain that pets were nerfed when they were not
 

Old 06-22-2009, 12:21 AM   #193
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My skunk's base damage is 4-20 but they hit up too 22 on mobs around my level. This is with some predacity skill and +12 str stone and skunks have more str then rabbits. But on greys they really hit up to 31. Can you please share info how you made your pets hit so hard?
 

Old 06-22-2009, 12:54 AM   #194
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No idea, I use whips do you use whips? I use str/dex combos on my rabbits
 

Old 06-22-2009, 12:55 AM   #195
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Oh and my ferocity is 28
 

Old 06-22-2009, 12:56 AM   #196
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that only makes my rabbits base 17.12 my petmanship level is 30
 

Old 06-22-2009, 01:17 AM   #197
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Whips does not affect pet damage, only attack speed. Please check your rabbits damage on purple mobs again. If they really do up to 24 then looks like there is a bug.
 

Old 06-22-2009, 01:31 AM   #198
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sure
I will check again
 

Old 06-22-2009, 01:32 AM   #199
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Maybe Epic pets have better multipliers
 

Old 06-22-2009, 01:34 AM   #200
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Quote:
Originally Posted by Vhazar
Whips does not affect pet damage, only attack speed. Please check your rabbits damage on purple mobs again. If they really do up to 24 then looks like there is a bug.
disregard this post
 
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