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01-22-2020, 01:20 PM
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#21
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Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
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Quote:
Originally Posted by Tsutsu
How does this whole skills thing work then... if they're open range does it remove the skill limitation or since i have a skill above 121 on Tsutsu i wont ever be able to pkk someone?
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Quote:
Originally Posted by Glitchless
"Similarly, players who have combat skills leveled more than 20 above their own level are not be able to force combat on level restricted PKs."
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If they're open range they're not level restricted, are they?
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
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Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
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Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
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01-22-2020, 02:09 PM
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#22
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Quote:
Originally Posted by Huggles
If they're open range they're not level restricted, are they?
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Correct. Open range means not level restricted. And anyone level 80 or above is open range by default. If you're an overskilled PKK, you can attack only open range PKs.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-22-2020, 02:50 PM
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#23
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Gem Pouch Expert
Demons is offline
Join Date: Jun 2017
Location: south from the krusty crab
Posts: 354
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so it only goes based of the pk's skills. not who he pk's? cause he pk'd lvl 90 toons and still wasnt considered open range :|
__________________
 fisherman avenger!
Quote:
Originally Posted by Glitchless
The capacity to feel like an idiot is an indicator that you probably aren't one.
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01-22-2020, 02:55 PM
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#24
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Quote:
Originally Posted by Demons
so it only goes based of the pk's skills. not who he pk's? cause he pk'd lvl 90 toons and still wasnt considered open range :|
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"If they attack players below the range of this level buffer or are grouped with fellow PKs during forced player combat, then they permanently become fair game to all level players."
They're allowed to attack out of their own range, but only above, not below.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-22-2020, 03:44 PM
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#25
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Seer's BFF
Tsutsu is offline
Join Date: Jul 2017
Posts: 560
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Quote:
Originally Posted by Glitchless
Correct. Open range means not level restricted. And anyone level 80 or above is open range by default. If you're an overskilled PKK, you can attack only open range PKs.
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I'm pretty sure it still lists them inside a 5 level range unless they pk lower levels... which is why I was asking.
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01-22-2020, 04:52 PM
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#26
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Quote:
Originally Posted by Tsutsu
I'm pretty sure it still lists them inside a 5 level range unless they pk lower levels... which is why I was asking.
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When it makes a PK announcement it says PK (Lvl 74 to 84) or something similar, and the range being listed is the range of the people that are allowed to attack the PK (if not overskilled). The PK can attack above that range, however, stating the max value still is necessary for the PKKs to know.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-22-2020, 05:52 PM
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#27
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Gem Pouch Expert
Demons is offline
Join Date: Jun 2017
Location: south from the krusty crab
Posts: 354
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i tried pkk'ing him with my alt lvl 84 <_< didnt let. did you fix the stat skills so they dont count in future
__________________
 fisherman avenger!
Quote:
Originally Posted by Glitchless
The capacity to feel like an idiot is an indicator that you probably aren't one.
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01-22-2020, 06:03 PM
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#28
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Seer's BFF
Tsutsu is offline
Join Date: Jul 2017
Posts: 560
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Quote:
Originally Posted by Glitchless
When it makes a PK announcement it says PK (Lvl 74 to 84) or something similar, and the range being listed is the range of the people that are allowed to attack the PK (if not overskilled). The PK can attack above that range, however, stating the max value still is necessary for the PKKs to know.
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I mean more that, when you pk at cap (85) unless you kill below your range, it will list a pk with range 80-90~ so it's not technically open range...
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01-22-2020, 07:24 PM
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#29
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Demons, the fix is done, but not patched to the server yet.
Tsu, great point. Will change it to say open range.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-23-2020, 07:25 AM
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#30
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Administrator
Glitchless is offline
Join Date: May 2008
Posts: 8,569
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Actually, it was displaying the level range of Open Range PKs in a way that was clear to see they no longer had a level restriction (1-90):
However, the change to saying Open Range is still beneficial for clarity's sake, since that's become a technical indicator, so still implementing the suggested change.
__________________
Computing the probability that at least one of the following events will occur:
P(a or b ... or z) = 1 - P(!a and !b ... and !z)
Probability
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01-23-2020, 12:52 PM
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#31
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Seer's BFF
Tsutsu is offline
Join Date: Jul 2017
Posts: 560
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Quote:
Originally Posted by Glitchless
Actually, it was displaying the level range of Open Range PKs in a way that was clear to see they no longer had a level restriction (1-90):
However, the change to saying Open Range is still beneficial for clarity's sake, since that's become a technical indicator, so still implementing the suggested change.
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I bet he had a skill above 111 is why his was indicated that way. The old system would keep you in a level range still.
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