Old 03-26-2016, 11:46 AM   #61
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Quote:
Originally Posted by Rupaul
Noticed that when I price skins and potions on the client that it does not match the pricing on the online server.
Can you give an example? Sometimes these rounding issues only pop up for certain amounts.
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Old 03-26-2016, 07:45 PM   #62
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I was mistaken this only applies to the skins not the potions. The standalone client is the screen shot to the left that has the critter skin priced for 100k each with a total price of 3600 in the scroll over, the online client is the screen shot to the right that has the critter skins priced for 100 each with a total prince of 3600 in the scroll over. The stand alone client AH has the correct price, its just the scroll over.

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Last edited by Rupaul; 03-26-2016 at 07:48 PM.. Reason: fixing image
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Old 03-26-2016, 07:50 PM   #63
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Quote:
Originally Posted by Rupaul
I was mistaken this only applies to the skins not the potions. The standalone client is the screen shot to the left that has the critter skin priced for 100k each with a total price of 3600 in the scroll over, the online client is the screen shot to the right that has the critter skins priced for 100 each with a total prince of 3600 in the scroll over. The stand alone client AH has the correct price, its just the scroll over.

Looks like the correct price, it's just tacking on a decimal point of 000
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Old 03-26-2016, 08:29 PM   #64
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Thanks Hotshot. My eyesight sucks. Thought it was a comma.
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Old 03-28-2016, 01:43 AM   #65
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bump for new update
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Broke 4k pet crit :O Buff BM nao!
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Old 03-28-2016, 10:13 PM   #66
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Quote:
Originally Posted by Rupaul
Thanks Hotshot. My eyesight sucks. Thought it was a comma.
No worries, it's still a bug but just a display bug I guess.
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Old 03-29-2016, 04:00 PM   #67
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Look ma, my client took acid.



was fixed with moving.
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However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

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Originally Posted by Glitchless
Tell that to the crybaby archers
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We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 03-29-2016, 04:02 PM   #68
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Stop giving your computer LSD :O
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Old 03-29-2016, 04:08 PM   #69
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Quote:
Originally Posted by Smashbros
Look ma, my client took acid.



was fixed with moving.
Won't happen in newest version.
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Old 03-29-2016, 05:01 PM   #70
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A few minutes ago when hovering mouse over version (2.126), stand alone states I have the latest client. Should state that i need to update it. I check every day or so, and v. 2.127, and v 2.128 were not indicated as needing to update.

Went ahead and downloaded latest version (2.128)
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Old 03-29-2016, 05:17 PM   #71
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Quote:
Originally Posted by Ballrog
A few minutes ago when hovering mouse over version (2.126), stand alone states I have the latest client. Should state that i need to update it. I check every day or so, and v. 2.127, and v 2.128 were not indicated as needing to update.

Went ahead and downloaded latest version (2.128)
Same thing happened to me.

In addition, there is so much lag using the pc client I went back to using the HTML version.
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Old 03-29-2016, 05:34 PM   #72
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Quote:
Originally Posted by Glitchless
Won't happen in newest version.
Yeah updated after posting (since it didnt refresh 1st page properly) and no more problems.

Loving the fact that you made it full screen though.

Also, what are the chances you can change the black background for the sides of the client, so that its a see through png??
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 03-29-2016, 05:42 PM   #73
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Quote:
Originally Posted by Pale
Same thing happened to me.

In addition, there is so much lag using the pc client I went back to using the HTML version.
You're the only one reporting this issue. Let us know:
-What client version
-What the client is displaying for your FPS and ping when this occurs
-Whether you are actively playing on that window at the time
-Whether you are getting any warning or error messages, specifically about command rates

There's no good reason for the PC client to ever perform worse than the HTML client.
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Old 03-29-2016, 05:43 PM   #74
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Quote:
Originally Posted by Smashbros
Yeah updated after posting (since it didnt refresh 1st page properly) and no more problems.

Loving the fact that you made it full screen though.

Also, what are the chances you can change the black background for the sides of the client, so that its a see through png??
Not with the existing fullscreen method, but when window scaling is implemented, you'll be able to size the window as you wish without wasting black space on either side.
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Old 03-29-2016, 05:47 PM   #75
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Quote:
Originally Posted by Glitchless
Not with the existing fullscreen method, but when window scaling is implemented, you'll be able to size the window as you wish without wasting black space on either side.
Thats fine.

With the new UI upgrades coming, will it still be a square client?? Or will it be fully customizable so that you can have it as a rectangle to more accurately fill full screen??
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 04-04-2016, 09:07 PM   #76
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Quote:
Originally Posted by Glitchless
You're the only one reporting this issue. Let us know:
-What client version
-What the client is displaying for your FPS and ping when this occurs
-Whether you are actively playing on that window at the time
-Whether you are getting any warning or error messages, specifically about command rates

There's no good reason for the PC client to ever perform worse than the HTML client.
-Client 2.131
-250/200 fps 263
-Yes actively playing. The lag is the worst when trading trophies to an Alt or using trophies. Sometimes a 1 or 2 second delay.
-No warning message

I have heard others say they have lag with the pc client.

Last edited by Pale; 04-05-2016 at 01:34 PM..
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Old 04-04-2016, 09:09 PM   #77
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I raised the setting for fps to cap of 200 did not help.
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Old 04-04-2016, 09:21 PM   #78
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I have an unbroken fiber from my provider to the switch in my house. From the switch I have Cat6 in the walls to each room. 2 to 4 ports per room. So, cat6 hard wired to my computer. I have more band width than a small university. I assure you any issue with speed is not from my end.

I can run as many toons as I like with the MTML client with no lag. I play 5 at the same time regularly.

Last edited by Pale; 04-04-2016 at 09:45 PM..
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Old 04-04-2016, 10:50 PM   #79
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Quote:
Originally Posted by Pale
-Client 2.131
-250/200 fps 263
-Yes actively playing. The lag is the worst when trading trophies to an Alt or using trophies. Sometimes a 1 or 2 second delay.
-No warning message

I have heard other say they have lag with the pc client.
So you have 250 fps??

and your ping is 263ms??

Thats not lag.
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Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.

Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers
Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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Old 04-04-2016, 11:23 PM   #80
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Quote:
Originally Posted by Pale
-Client 2.131
-250/200 fps 263
-Yes actively playing. The lag is the worst when trading trophies to an Alt or using trophies. Sometimes a 1 or 2 second delay.
-No warning message

I have heard other say they have lag with the pc client.
Given those numbers, it does appear that the client is causing you higher latency than you should be having. I would expect you to see your ping (the third number, which is 263) be in the area of 80-95 for your location. I agree your connection is not to blame and your framerate is very high, so your computer performance isn't to blame either.

Does that third number move around much or is it stuck near 263ms? There might be something preventing your connection to use keep-alive, and you're getting overhead from reestablishing the https connection.
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