02-11-2014, 07:45 AM
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#21
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Boss Hunter
LadyGaGya is offline
Join Date: Jan 2011
Posts: 233
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from Lexmark, put the resources on ah resource list in alphabetical order, thank you
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02-11-2014, 09:15 AM
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#22
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The Eldest Pilgrim
Davross is offline
Join Date: Oct 2009
Posts: 409
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Totally support eliminating the incredible waste of of RL time with the resources. I think an easy fix to this (without making it too much easier) would be you being able to put (for example) 104 silks into the Hand Spindle and then click the button. The game then uses 2 of the silk, creating 1 thread in your inventory, leaving 102 silk in the Hand spindle. You still get the exp you would have, but this method significantly would reduce RL time involved as rather than having to move another 2 silks (in this case), you could just keep clicking until you used up the stack. This would save so much time with things like wood>planks. Definitely the real downer for resourcing and crafting for me.
Also some new Adventuring Skills would be nice for those that have them maxed....I miss getting exp hitting a new town. 
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Last edited by Davross; 02-11-2014 at 09:19 AM..
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02-11-2014, 10:14 AM
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#23
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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I know this would be q big patch but.
New class bonuses for combinations classes (primary secondary)
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omg i wanna sammich nao
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02-11-2014, 10:36 AM
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#24
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Auction Master
Enduir is offline
Join Date: Jun 2009
Posts: 1,296
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I've suggested and supported similar crafting ideas before, support them still.
My idea was a combination of two suggested above, that you can put a full stack into the processing item (e.g. dye press) and click the 'Submit' button once for each final item until the stack runs out (cycle time for each process wouldn't change). Personally I think the final item should be <SB> since they'd be for my own use but others may disagree.
Also support master pouch.
Also please make storage stay open when I offer trade with inventory screen up (like it used to).
Also let me open rune vault when inventory is open so I can see what I've linked.
Also geef warning message when I resource using a skill that's maxed.
__________________
Quote:
Originally Posted by Glitchless
You won't be warned again.
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02-11-2014, 11:45 AM
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#25
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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:{
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omg i wanna sammich nao
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02-11-2014, 03:36 PM
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#26
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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Quote:
Originally Posted by flipynifty
I know this would be q big patch but.
New class bonuses for combinations classes (primary secondary)
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i support this.
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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02-11-2014, 04:27 PM
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#27
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Crab Defiler
jacenty is offline
Join Date: Mar 2010
Location: Poland
Posts: 90
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02-11-2014, 05:12 PM
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#28
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Boss Hunter
Jarrhal is offline
Join Date: Feb 2009
Posts: 106
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Quote:
Originally Posted by LadyGaGya
I would like to see an immediate tier notification while resourcing, rather than having to set it down in your inventory to see the tier, and then having to destroy if low tier, It defeats the purpose of the resource trash can. This would be helpful for those who do multiple resourcing and may not always remember what tier is what. I know i personally have trashed some t29 rodents because of forgetting their color. duh. But a little sign under the resource telling what tier would be extremely helpful, for lower level resourcers too.
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totally support this, i have thrown away t28 fish because on my laptop screen they look like t14(i think) fish. please somehow indicate if resources are at least RARE, change the background color or something.
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02-11-2014, 06:56 PM
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#29
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Crab Defiler
Pearllife is offline
Join Date: Nov 2010
Posts: 83
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Will the current reroll system stay in play when the new way gets added? or will you only be able to reroll the new way?
thanks for your time Team Glitchless
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02-12-2014, 09:31 PM
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#30
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Rare Collector
Oneangel is offline
Join Date: Jul 2010
Posts: 768
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Sometimes you realise mid fight that you are burning your dinner and probably setting fire to your kitchen and in the process of trying to salvage the wreckage you forget to go back to loot. The auto loot after 3 mins is great but would it also be ok to have the same thing happen for chests, like when you get taken to arena in the new patch please?
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Do you have angel wings when your blood runs dry; that make my tears incarnadine, when I start to cry? - Sigha
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02-12-2014, 09:49 PM
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#31
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Boss Hunter
Master is offline
Join Date: Nov 2011
Posts: 1,832
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Is like to see a personal chat room of some sort where you can invite people to "group chat" that way you don't have to limit it to only. 2 others in a private chat... Would be great for clan leadership as well as taming down things in /c. /u
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02-13-2014, 12:12 PM
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#32
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Temporarily Suspended
Gooddevil is offline
Join Date: Aug 2010
Posts: 419
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I would like to see something for people who don't do arena. Some people just prefer co-op or solo instead killing people on other side of the screen.
Alternate way of tempers or pve only skills would be nice.
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02-13-2014, 06:16 PM
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#33
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Auction Master
beetdabrat is offline
Join Date: Mar 2009
Posts: 1,086
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-Level 140 for the magic color skills would be nice as well if not only for the mana/energy reduction.
-An up to 10% active bonus to learning skills from quests from each/any of the learning exp skills (advanced learning, perception, and cultivation).
-A legendary pet that grants a bonus to adventuring experience.
-A new learning skill that increases experience gained in epic skills.
-An adventuring skill that that reduces the chance of a chest not showing up after battle.
-A skill or gear that grants a bonus to rune effects
-A skill that adds an accuracy rating (normal, good, great, excellent, exceptional, epic) to your detrimental gems.
-A popup when you mouse over your stats that show the base, what is added by gear and what is added by skills.
-An experience bar that you can toggle the will show up under the mana bar and shrink the other three as to not move the rest of the interface. The experience bar will show your progress in a skill you want to keep tabs on.
-Your current and max weight in the storage window when it is opened outside of the inventory window.
-Possibly a warning when you go under 10 minutes of rollover rested time
That's all I have atm
Beet Da Brat
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02-14-2014, 07:22 AM
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#34
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Auction Master
Enduir is offline
Join Date: Jun 2009
Posts: 1,296
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Quote:
Originally Posted by beetdabrat
-Your current and max weight in the storage window when it is opened outside of the inventory window.
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I like this idea...could also have it show if you hover over the Inventory button maybe.
__________________
Quote:
Originally Posted by Glitchless
You won't be warned again.
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02-14-2014, 03:13 PM
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#35
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Epic Scholar
flipynifty is offline
Join Date: Aug 2008
Posts: 4,529
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Tampons
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omg i wanna sammich nao
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Arena |
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02-15-2014, 01:51 AM
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#36
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Gem Pouch Expert
austen is offline
Join Date: Aug 2008
Posts: 324
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Arena
Make some kind of exp bonus chance only for those on pilgrimage when they arena. As it stands it is totally pointless for a pilgrim to arena which does lower the amount of people that are on/form teams. Just my two cents.
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02-15-2014, 02:55 AM
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#37
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Epic Scholar
Smashbros is offline
Join Date: Apr 2009
Posts: 4,174
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Quote:
Originally Posted by austen
Make some kind of exp bonus chance only for those on pilgrimage when they arena. As it stands it is totally pointless for a pilgrim to arena which does lower the amount of people that are on/form teams. Just my two cents.
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instead, make beast bonus effect exp AND gold.
__________________
Quote:
Originally Posted by Glitchless
However you want to spin it, buddy. This patch was specifically designed to somehow screw you over.
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Quote:
Originally Posted by Glitchless
Tell that to the crybaby archers 
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Quote:
Originally Posted by Glitchless
We are well aware of the over-dramatic reactions to game changes in an effort to skew perception. It doesn't work, just makes them look like cry babies.
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02-15-2014, 09:22 AM
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#38
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Temporarily Suspended
Hoodrat is offline
Join Date: Sep 2012
Location: :O
Posts: 809
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Heroic quests, daily quests, group specific quests, SOMETHING PvE related.
(Besides "Epic Task")
For Heroic Quests, you can make them require the Heart of Darkness and then they start from the River of Souls on up, for the bravest of fighters to enter the heroic world of western Nodiatis and keeel the mightiest of heroic monsters !
Last edited by Hoodrat; 02-15-2014 at 10:05 AM..
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02-15-2014, 10:37 AM
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#39
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Boss Hunter
Master is offline
Join Date: Nov 2011
Posts: 1,832
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With the new reroll patch coming up, I would like for you to also consider PKers.
Something down the lines of// If Pker has <10,000,000 gold than Pkker loots all gold and UNSB items and nothing else happens. If Pker has >10,000,000 gold, then pkker gets 5mill gold and Pker gets perma death or LG redeem.
Not only do I think this will cause more PKers but also more people to actually hunt, which would bring some more excitement to game.
Also, Still would like to see a option for people to pay a fee to JUST CHANGE Primary class.. I find it slightly unfair that people in the top say 20 most exp has nearly all skills capped and insane epic skills to need to reroll just to change a primary class of which they made a un educated choice many years ago.
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02-15-2014, 10:40 AM
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#40
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Temporarily Suspended
Hoodrat is offline
Join Date: Sep 2012
Location: :O
Posts: 809
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Quote:
Originally Posted by Master
With the new reroll patch coming up, I would like for you to also consider PKers.
Something down the lines of// If Pker has <10,000,000 gold than Pkker loots all gold and UNSB items and nothing else happens. If Pker has >10,000,000 gold, then pkker gets 5mill gold and Pker gets perma death or LG redeem.
Not only do I think this will cause more PKers but also more people to actually hunt, which would bring some more excitement to game.
Also, Still would like to see a option for people to pay a fee to JUST CHANGE Primary class.. I find it slightly unfair that people in the top say 20 most exp has nearly all skills capped and insane epic skills to need to reroll just to change a primary class of which they made a un educated choice many years ago.
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lol @ excitement to the game
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