Old 05-13-2013, 02:23 PM   #41
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Glitch any chance we could get a break down of the exp pen we receive from each pilgrimage we undertake?
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Old 05-13-2013, 02:23 PM   #42
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Quote:
Originally Posted by Jadakris
I'm still not really happy with how the stat pens stays forever.. it will make adjusting builds as the game changes very difficult.
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I agree with this 100%. The pens for adjusting stats once you have finished all 5 pilgrimages should be removed. This game evolves and changes over time and variety should be encouraged.
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Old 05-13-2013, 02:33 PM   #43
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In my opinion it should be removed after each pilgrimage. I understand that it's to prevent you from cycle leveling and all.. but the thing is that will probably be better for people because they will finally learn that you don't usually need those 140/140/1/59 builds..
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Old 05-13-2013, 02:37 PM   #44
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LOL, I just learned that.... My toon is gonna be so much better now I think Still support the epic penalty removal after each pilgrimage is completed.
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Old 05-13-2013, 03:02 PM   #45
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I've been telling people that for years.. but I was told I had no idea what I was talking about, and called a noob.. etc etc..
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Old 05-13-2013, 03:29 PM   #46
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anyone else weirded out by 10 sec nlake kills at lvl 1 >.<

and to think i thought id be a struggle to farm for a bit.

Still bummed pens stay - even after 5 pilg's thats just wring imo - but then it may make me think harder about my build
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Old 05-13-2013, 03:36 PM   #47
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*wrong ..........(wtf is wring?)
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Old 05-13-2013, 05:02 PM   #48
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So napkin math is showing 1/20th exp gain over normal gain when you are on the first tier of the pilgrimage. Just how bad are the next tiers going to be!
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Old 05-13-2013, 05:20 PM   #49
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For lvl 1 to 140 need aprox 684,102,900 exp. If anyone get 75k/fight need 9121 fight to raise stat skill from lvl 1 to 140 and DA and rrt mode. Less fight with exp rush if my math is correct. Also less fights with boss fight.

Edit: For lvl 1 to 85 need : 139,021,000 exp

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Old 05-13-2013, 06:41 PM   #50
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I don't trust you enough to do math!
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Old 05-13-2013, 06:43 PM   #51
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not good, cause it's over 9000!
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Old 05-13-2013, 11:25 PM   #52
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Realized today this locks you into the same build permanently unless you're willing to spend 20x as long distributing stats. Know your final build before you pilgrim!
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Old 05-14-2013, 02:56 AM   #53
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Quote:
Originally Posted by hotshot64
Realized today this locks you into the same build permanently unless you're willing to spend 20x as long distributing stats. Know your final build before you pilgrim!

Sadly it'll likely be 40x times as long once you finish the 5th round
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Old 05-14-2013, 04:08 AM   #54
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If i need to redistribute old stats skills after my pilgrimage is over, how can i do that ? Also if i want to redistribute new epic pilgrimage stat skills after i finish pilgrimage, how can i do that ?
Actualy, after i finish my pilgrimage how can i select what kind of stats can re-distribute (old stats or new pilgrimage stats) ?
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Old 05-14-2013, 07:36 AM   #55
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the exact same way... It's the same stats as before
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Old 05-14-2013, 08:39 AM   #56
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really makes it hard to run a clan , with your top earners making no tax
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Old 05-14-2013, 10:37 AM   #57
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After we finish 340 stats skills we raise only one lvl or will be lvl 90 ?
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Old 05-14-2013, 10:40 AM   #58
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Do you not read patch updates?? It says you have to do it FIVE times to reach level 90. Each completion only nets you 1 max player level, so after the first one you're on, you will be level 86 until you start ANOTHER pilgrimage and do it all over again.
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Old 05-14-2013, 03:19 PM   #59
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Quote:
Originally Posted by Destruction
I don't see how it's backward..it's totally progressive. Read back above Glitch's post about how it actually improves the game. It's an increase in overall level, which is not to be underestimated.
Yeah, in fairness, having given it 24hrs, I do think this patch has merit. I have to say however, it is a bit of a let down that it is, effectively, just more of the same. It would be nice if the pilgrimage meant something new rather a rehash of the old. Getting to 86 just means farming and farming and farming etc. I know a pilgrimage is, traditionally, nothing more than a mind-numbling and almost endless chore. Just not sure an online game should try to emulate something so trying.
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Old 05-14-2013, 03:21 PM   #60
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Quote:
Originally Posted by Jadakris
But in terms of PvE wise this doesn't change all that much in terms of progression..
Well, glitch are hanging their hat on the mobs that have not yet been defeated. That's what they would say. A level 90 group would be able to conquer new mobs.
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