Old 03-30-2013, 11:59 AM   #21
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I knew it was too good to be true, apparently you like to post only negative things or harmful things when you don't participate or when is not associated to your build... i see your true colors now.

i recommend you to stay away from things that don't concern you unless you enjoy your self as a troll knowing that the consequences are that no one will take you serious or support you since you are unfair, just like all your caster posts.

And yes i like Paulos idea a lot, its been suggested many times though and they did offer something and scratched it for some reason if i am not mistaken.
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Old 03-30-2013, 12:11 PM   #22
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Maybe now that a lot of people are getting capped everything glitch will bring something new to game like a better war option...

Its too easy to cap a player and all his/her skills now
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Old 03-30-2013, 02:09 PM   #23
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owning a spot/town/whatever has been suggested before and i am still against that idea because it would/could give one clan too much power, imo it should be more balanced , if a single player can choose to align or not would be one of the additions i would support.

Clanswars have always been a joke , i was in a real clanwar andit was not that great , then again i am not fond of any pvp aspect as i am just an mediocre farmer
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Old 03-30-2013, 03:29 PM   #24
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yea probebly, i was in a great mood and felt like putting crap jokes out there. hardly hardcore trolling ><

i prefer clan wars to be more fun side than hardcore, but thats my opinion. i dont think we need to have something to lose to make it fun, and tbh like the way it is atm, i even have my cb skill to 94 or something, i am only not aligned as i have yet to do it with my clan, but its in planning so
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Old 03-30-2013, 08:58 PM   #25
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Quote:
Originally Posted by paulodjohn
If you want real war their has to be something to fight for, and their has to be something to lose to make it interesting to get your adrenaline going.

Something like clans battle to control an area such a N lake, make 1 square where the fighting can take place and at each reset a flag is placed on the square and the first toon on the square can take it for his clan of choice. he can stay there and battle it out solo or in a group to maintain control for his clan. the perks could be something like 25% extra gold in chests, or xp from fights, or 10% chance at finding non boss trophy loot in that area or 10% extra damage or something like that.

only certain areas would be controllable since only caps fight in certain areas maybe n lake up to fungi or so on. The risk could be as simple as if you die trying to take control you lose rp equal to x100 your level. this could be also done for popular areas such as rogg hills and skelly or so on.

Something that would encourage grouping and mass clan battles would be the aim and pretty nice addition, and people that want no part of it can simply keep on farming.
This was the basic idea when we suggested clan alignment so many years ago..
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Old 03-30-2013, 11:32 PM   #26
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Well apparently your suggestion died. So people revamped it. Maybe glitch is now in a place where he can make this addition/change. Just saying already suggested it doesn't really matter? And if you think it does then maybe you should go to the other thread where you are trolling chloe and tell them the extra pouch has already been suggested ( a million times) and shoot that one down.
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Old 03-31-2013, 08:26 AM   #27
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errr what?
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Old 03-31-2013, 07:03 PM   #28
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Actually it wasn't anyone who specifically said made a suggestion it was about 10 people who wanted to see a clan system with actual territory involved. I'd imagine it was scrapped because wanna people Nod players as Chloe/You etc would complain because most of the ideas involved nuetrals getting taxed by the clan leading the zones etc..

Many many people supported and discussed it, not whined and cried because they hate the world because hes fat and has a small dick and has to post a pic of his ex girlfriend and his lifted truck
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Old 03-31-2013, 09:55 PM   #29
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Quote:
Originally Posted by Moordenaar
Well apparently your suggestion died. So people revamped it. Maybe glitch is now in a place where he can make this addition/change. Just saying already suggested it doesn't really matter? And if you think it does then maybe you should go to the other thread where you are trolling chloe and tell them the extra pouch has already been suggested ( a million times) and shoot that one down.
was that directed at me where my name is?

also im against any clan holding any territory, in any means whatsoever. this is nodiatis not tribal wars or rwk where you have kingdoms and territories. i really dont mind clan wars as they are, sure there are a few problems such as the gate exploit, but i like the way they are, to the point im tempted to make my clan aligned.

if there is a change to the clan battle system, i request that any clan can become neutral again with no charge, as they will have signed up for one thing and been given another.
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Old 03-31-2013, 10:14 PM   #30
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Quote:
Originally Posted by Jadakris
Actually it wasn't anyone who specifically said made a suggestion it was about 10 people who wanted to see a clan system with actual territory involved. I'd imagine it was scrapped because wanna people Nod players as Chloe/You etc would complain because most of the ideas involved nuetrals getting taxed by the clan leading the zones etc..

Many many people supported and discussed it, not whined and cried because they hate the world because hes fat and has a small dick and has to post a pic of his ex girlfriend and his lifted truck
I'm saying Mr. AwesomeParent that not every idea that has already been suggested won't come into fruition. Times change, maybe now Glitch is in a place to impliment it....maybe he has been working on it. Don't just post saying "already been said" and act like that should end the topic. And didn't know you knew the size of my "member", that's kinda weird. And don't be so jelly of my girl because you can't knock her up. And it's not a post of a pic it's an avatar. Kinda like yours of some douche who can't put a hat on right.
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Old 03-31-2013, 10:16 PM   #31
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he has a point Jada, your hat is not on properly. Is that why you're so buttmad?
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Old 03-31-2013, 10:18 PM   #32
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I don't remember most of those old suggestions, but I do remember that they often had downsides to other clans that weren't currently in control of a zone...paul's suggestion in here is more forgiving than those older ones that I remember at least. Just granting a bonus to the clan in current domination would very likely be the best way to increase clan vs. clan pvp. When multiple players of a clan often farm in the same zone this would give them an incentive to actually try and fight it out with other players for a bonus, just as in arena, the majority of players don't do it to be #1 they do it for the bonuses provided by them participating in pvp.

I think glitchless team could take a look at adding something along the lines of an exp/gold/trophy bonus to certain more populated zones in the game...It could be made more wide spread by making it affect Valiant/Malevolent aligned clans rather than certain individual clans, this could also help push other clans currently not aligned to do so thus increasing the clan war pvp... but if something like this happened we'd have to find a way to keep too many clans from picking one side over the other. Idk how the best approached to that would be if this idea was considered but maybe a limitation on the number of clans aligned on one side with "x" amount of members in comparison to the number of clans within a similar range on the opposite...that could keep it from ever having more than 1 clan, within certain ranges of member count, from being on the same side.

People can't really drop out of big clans to try to get around it just to get the bonus in a certain area because they'd have to drop other clans and lose out on runes just to try and make a clan that places in a certain bracket of member range to try and unbalance the sides. The bonus of runes held in certain clans would likely out weigh the single bonus for farming a zone, that they might not even manage to do even if they unbalance the sides...

just some ideas of my thoughts on how it could work if it was re-evaluated in today's nod rather than looking back at past suggestions that might not have worked so well back then nor now

also on a side thought, implementing something that would increase clan aligning could also add another dimension to the clan aspect of the game as it could add the possibility of providing a bonus to large scale alliances as having valiant/malevolent be the deciding factor in the struggle to gain dominance in territories for a bonus would increase player cooperation amongst the clans on either side
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Old 03-31-2013, 10:43 PM   #33
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LOL moordenaar learns
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Old 03-31-2013, 11:19 PM   #34
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Oh lookie there is a new clan war update. But I thought jada that its already been suggested and glitch never did anything before so no need to suggest anything remotely close to something that has already been said
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Old 03-31-2013, 11:22 PM   #35
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Quote:
Originally Posted by Moordenaar
Oh lookie there is a new clan war update. But I thought jada that its already been suggested and glitch never did anything before so no need to suggest anything remotely close to something that has already been said
Well, obviously Jada is an idiot, Glitchless likes bacon, and something else I forgot.
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Old 03-31-2013, 11:30 PM   #36
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yeah well adding a single stack trophy loot is a mediocre addition to the clan war system, seems like there could be a lot more to offer from it than there currently is.
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Old 03-31-2013, 11:33 PM   #37
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Quote:
Originally Posted by Rakar
yeah well adding a single stack trophy loot is a mediocre addition to the clan war system, seems like there could be a lot more to offer from it than there currently is.
The stack loot was suggested a good while ago so I'm assuming he was working on how he wanted to exactly try and implement that idea into the game. Who knows he might take Paulo's idea and work on it and try to implement it into the game. This was posted how long ago? Do you think he has the time to write the coding work out the bugs make sure its balanced and implement it in that time? Patience is a virtue you should know I'm sure you all have it. (Lame nod joke)
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Old 03-31-2013, 11:44 PM   #38
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All I'm getting at is of all the ideas posted about clan wars past and present this is not the very best one that I would have thought to been implemented in any way...that's all I meant.

I understand the amount of work required to be put into the coding to make things in nod turn, but I hope that other aspects of the clan war system are readdressed and potentially changed to add more to the game than just losing a simple trophy stack when you lose a fight...a single trophy stack to me is worthless and it will likely be seen as such to many of the players aligned that are just in a clan that picked a side considering they would only need to deal with it once every 4 hours. Those that lvl'd the skill required to allow them to be forced more often did it for a reason just for the fun of the fight i suppose and if it's an issue now it's a simple delvl and its almost irrelevant to them as it is to others around.
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Old 03-31-2013, 11:57 PM   #39
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Quote:
Originally Posted by Rakar
All I'm getting at is of all the ideas posted about clan wars past and present this is not the very best one that I would have thought to been implemented in any way...that's all I meant.

I understand the amount of work required to be put into the coding to make things in nod turn, but I hope that other aspects of the clan war system are readdressed and potentially changed to add more to the game than just losing a simple trophy stack when you lose a fight...a single trophy stack to me is worthless and it will likely be seen as such to many of the players aligned that are just in a clan that picked a side considering they would only need to deal with it once every 4 hours. Those that lvl'd the skill required to allow them to be forced more often did it for a reason just for the fun of the fight i suppose and if it's an issue now it's a simple delvl and its almost irrelevant to them as it is to others around.
Valid points. I too hope to see Clan Wars revised. The problem is most people don't want the risk. However the upper tier of capped players would love the risk. So you have two tier of capped players that either way you will have debate over if it was a good addition to the CB world. Just need to open a whole PK zone in my opinion everyone and everything teamed solo what have you is fair game. Rewards / Losses would have to be thought out. Maybe restricted from the zone for so long on loss. Reward the zone has alot of high exp / trophie / % loot drop monsters. Win you get addition % bonus on certain things gold trophies loot. Something in that area. But I don't see open world mass change to CB.
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