07-03-2012, 08:37 PM
|
#21
|
Gem Pouch Expert
marzus is offline
Join Date: Jul 2012
Posts: 428
|
I like and agree with all of your ideas, will make the game more awesome, but i`m feeling that we are asking too much from a game in wich you can have the same benefits as someone hwo pay with RL money. I`ve never seen any game hwo let`s you do this... This fast level and gold help could really lower TCs buying with RL money, meaning that the price in game of TCs would go up. Also means that the profit for Glitchless company will be lower and I don`t see how they will agree with such thing...
|
|
|
 |
|
 |
07-03-2012, 09:13 PM
|
#22
|
Rat Slayer
Mattidor is offline
Join Date: May 2012
Posts: 36
|
Quote:
Originally Posted by marzus
I like and agree with all of your ideas, will make the game more awesome, but i`m feeling that we are asking too much from a game in wich you can have the same benefits as someone hwo pay with RL money. I`ve never seen any game hwo let`s you do this... This fast level and gold help could really lower TCs buying with RL money, meaning that the price in game of TCs would go up. Also means that the profit for Glitchless company will be lower and I don`t see how they will agree with such thing...
|
I think you are misunderstanding what I am suggesting. Just asking for something to help new players get into the game, nothing really past the beginning (up to 20 or something like that)
If you think most of the game's income comes from new players in that low level group, I think you are sadly mistaken. It wouldn't cut into profits because it only would help those that almost certainly would have turned away from the game and never looked back (meaning 0% chance of ever spending any $ on the game)
In fact, it could improve profits by getting more people to stick around, and potentially spend where before they wouldn't have due to be turned off by super slowness the start. I just don't see how this could really lower profits at all, and I wouldn't want to suggest anything that did.
The only real issue I see with this would be exploits involving the free face time or whatever it is they new players would get, but I am fairly confident that those sort of things could be worked out and solved if they were actually implemented.
|
|
|
 |
|
 |
07-03-2012, 11:57 PM
|
#23
|
Gem Pouch Expert
Gurnison is offline
Join Date: Jul 2008
Posts: 312
|
What's wrong with the economy is that it's too technology and intellectual based. There are too many people sitting around playing stupid computer games, playing stupid consoles, playing with their stupid iCrap, and checking their dam phone every five minutes just in case one of those stupid texts actually happens to be important (highly unlikely).
How the hell is the economy supposed to get better when so many people are sitting around on their arse doing stupid sheet when they should be out working and producing and making the economy grow?
Then there are the people who sit at work playing games. They worry about crap like trophy prices when they should be worried about getting fired for playing games at work (which is exactly what SHOULD happen to them).
If someone is selling trophies more than occasionally, they are playing too much. Use the dam trophies yourself and when you run out of RT walk away from the computer. Go out and actually do something with your life instead of wasting it away. Maybe do something like actually work, like real labor. Get a physical job that's good for your health instead of some stupid computer job that's going to stress you out, ruin your eyes, and ruin your overall health from lack of exercise. Be a carpenter, or a mechanic, or a farmer. Bunch of people living their hermit lives in some big city and forgetting what it means to breath fresh air. Society losing their humanity because they waste their life away with a bunch of stupid electronic gadgets when they could have actually been living their life.
Maybe instead of saying people play with their iCrap, I should have said playing with their iDick. Almost everything Apple makes is nothing more than mental masturbation. But I guess with so many people sitting on their arse all day, they need to play with their iDick to relieve the tension....
...completely oblivious that if they had been building a house instead of sitting on their arse in front of a computer they wouldn't have all that tension in the first place. Instead of working and contributing to the economy they are throwing away money at stupid computer games. No wonder the economy is so screwed up! If they had done real work they would have been tired enough to come home from work, eat some dinner, play with their kids a while, maybe play Nod for an hour, then go to bed. If that was done the economy would be better, and the economy would be better....a win-win situation.
|
|
|
 |
|
 |
07-04-2012, 03:24 AM
|
#24
|
Rare Collector
Conqueror is offline
Join Date: Dec 2009
Posts: 798
|
The biggest problem with Nodiatis in my opinion, is that there are very few new players and the people that come in don't stay. The attrition rate is very high.
On top of that, it is impossible for new players to ever be able to compete with the big spenders without opening their own wallets. With 99 epics and in particular legendaries, Nodiatis became a game for the big spenders. I don't think that was necessarily the intention but that is how it has become. The margin between the strongest players in the game and the average joe is just insurmountable. Everyone that plays the game seriously, whether they spend a lot of money or not, wants to be the best. Otherwise, what is the point of playing. In the past, the goal was attainable, albeit difficult. You could maybe play for a year, reach cap, get 88 epics and have a pretty respectable character on par with your peers. Now the gulf is much greater.
There are many good points in this thread. Tiers 2 - 29 are worthless. Resourcing is tedious and it is simply not worth it from a monetary perspective - grinding or farming gives a much higher return.
Glitchless tries and they have done many good things and they continue to work on and attempt to improve the game and I am impressed with what they have done and what they continue to do. But I really see no solution for the problems that people bring up here. Nod is what it is.
If you want to improve the economy, the solution is to create demand. Trophies are worthless because the demand is low and the supply is very high. Create demand by recruiting people that will stay and buy trophies. TC's haven't really gone up in price that much. They have stayed relatively stable. The 150k - 250k jump was not really as big as it seems because there were many gold buffs that introduced a lot more gold into circulation (the grinder buff for example). Get new people that will buy and sell tc's and the price will go down because the supply will go up.
Nod needs more people.
EDIT: And, I don't mean more advertisement necessarily. Most people that try the game quit. The attrition rate is very high. Nod somehow needs to be changed so that it is more attractive to newcomers.
Last edited by Conqueror; 07-04-2012 at 03:33 AM..
|
|
|
 |
|
 |
07-04-2012, 11:56 AM
|
#25
|
Epic Scholar
Huggles is offline
Join Date: Aug 2010
Posts: 4,845
|
Quote:
Originally Posted by LadyGaGya
Well, I sell cheap trophies, sorry. I kind of feel like it is donating to the Nod economy as I can't afford many UGC's. I spent a lot to get where i am, though. I have not played alot of other MMO-RPG's. But, with Big Game Trophies and Plunderfiend, and the sale of half my trophies for 12-15 g/k, I am able to maintain Premium for myself and an alt, donate trophies to my alt, and continue to build my main.
|
Sell a third of your trophies for 17-20 g/k and make more and have more trophies left over to use.
__________________
Quote:
Originally Posted by Glitchless
If they put a nice icon on you it's beneficial if they put a mean one on the other guy it's detrimental.
|
Quote:
Originally Posted by Glitchless
The player was banned for using an exploit repeatedly without reporting it. There's only 1 proper way to profit off an exploit: report it.
|
Quote:
Originally Posted by Huggles
Old Delay/(1+haste%) = New Delay
For slow effects, use the slow % but as a negative.
Just repeat for multiple effects.
DO NOT multiply by 1+slow% to get your new delay. 1*1.4 is not the same as 1/0.6 and your answer will be wrong.
|
|
|
|
07-04-2012, 03:38 PM
|
#26
|
Gem Pouch Expert
lankas is offline
Join Date: Jan 2009
Posts: 267
|
I could say simple thing, over the years nod became "pay to win" from "free to play"....
__________________
aka antislayer
If you think that archers are awesome and op, change your build to bow users and try it
|
|
|
07-04-2012, 03:57 PM
|
#27
|
Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
|
Quote:
Originally Posted by lankas
I could say simple thing, over the years nod became "pay to win" from "free to play"....
|
Funny because the best players, are the ones who spent the less or nothing at all.
__________________
My soul is continually in my hand: yet do I not forget thy law.
|
|
|
07-04-2012, 04:12 PM
|
#28
|
Gem Pouch Expert
lankas is offline
Join Date: Jan 2009
Posts: 267
|
Quote:
Originally Posted by Sanlucifer
Funny because the best players, are the ones who spent the less or nothing at all.
|
I mean for new players, if they wanna reach something in the game, they must pay for it...
__________________
aka antislayer
If you think that archers are awesome and op, change your build to bow users and try it
|
|
|
07-04-2012, 04:19 PM
|
#29
|
Epic Scholar
Sanluciferr is offline
Join Date: Jan 2010
Location: Heaven from Hell, blue skies on pain
Posts: 1,923
|
Quote:
Originally Posted by lankas
I mean for new players, if they wanna reach something in the game, they must pay for it...
|
Yes, now it is really difficult for them.
__________________
My soul is continually in my hand: yet do I not forget thy law.
|
|
|
All times are GMT -5. The time now is 08:52 PM Boards live since 05-21-2008 |
|
|
|